Devlog #1 - Throw stuff → NPC ragdolls (just started my new project)
^(Starting a devlog series for my new game.)
^(Right now I’m prototyping a core mechanic:)
^(Players can pick up items and throw them at NPCs - on hit, they switch to ragdoll.)
^(The game is planned as a) **^(co-op experience (solo to 4 players))**^(.)
^(Everything is still very early:)
- ^(Blocktober-style environment)
- ^(Placeholder assets)
- ^(Focused on gameplay feel first)
^(I’ll be posting more updates as development continues.)
^(Would love feedback - does the throwing/impact feel satisfying so far?)
u/IllCryptographer7214 — 16 hours ago