u/HunchbackBellRinger

Hi everyone, I am working on this slasher game inspired by 90s Hong Kong gang cinema.

I am using active ragdoll and some other physics stuff to try giving the combat more weight and impact. I have been working on this for quite a while and kind of reached the point that I can't tell if I am going to the right direction.

I know it still needs a lot of tuning and polish, but I would really appreciate some fresh eyes on the combat feels. Thanks!

u/HunchbackBellRinger — 16 days ago