





My typical late game experience
This is my normal experience for the end-game. Intercontinental wars even if "smaller" scale due to map size.
Towards the end game only 3 civs out of 5 remained. The Germans thought their unit support advantage on Emperor will help them win so they landed troops and declared war.
In subsequent turns they used 5 transport fleets, landing 6 units every turn on average hoping to overwhelm my counter-force but i quickly built more and the naval push failed.
My first counter-landing also failed when 6 riflemen landed on a mountain were destroyed by a cav swarm so i retreated my force until i got infantry.
Second , larger and more advanced force held the beaches and i moved my infantry units to block the mountain ridge in north Germany while taking a city. This city baited their army to attack but they were caught in the field and annihilated (20 cavalries were eliminated in the field and few others died to fortified infantry in the city.
The ridge was fully occupied, cutting off the northern part and their only oil source (not that they could use it , i was slightly more advanced). They lost many infantry units trying to dislodge my infantry on the mountains.
After the flow of German units tapered off i came down from the mountains with my artillery , cavalry and newly built tanks and conquered their cities one by one until i reached Berlin - defended by 8 Infantry units.
Still , my tank divisions managed to break through and took the city on turn 44 of this war in the last battle of the campaign. The war ended 3 turns later with the total destruction of Germany.
Some thing i noted was the very high unit support cost i had to pay in order to defeat the German Fascism.