u/HeavyShieldGames

I'm making an Action RPG Roguelite where you can switch between Mech and pilot on the fly. Both of which have different skills and weapon types.

I'm making an Action RPG Roguelite where you can switch between Mech and pilot on the fly. Both of which have different skills and weapon types.

Hi, I'm the solo developer for Temple of Eternal Suffering (name not final).

In my game you can switch between your Mech Suit (Frame) and your character.
Each one of them have their own equipment, skills, weapon types that they can use and even different movement capabilities.

Equipment visually changes how your Frame and character look, as well as impacts a lot of stats - for everyone who likes to min-max their builds, this will be a treat.

Just wanted to share a little bit of gameplay to show how it currently looks like, as I'm still heavily in development, but with hopes of a demo by the end of this year if everything goes according to plan.

If you want to check the game out on Steam, then here is the link: https://store.steampowered.com/app/3844300/Temple_of_Eternal_Suffering/

Current Steam assets are a bit outdated right now, but I will be replacing them in the near future :)

u/HeavyShieldGames — 3 days ago
▲ 57 r/SoloDevelopment+1 crossposts

Hello! I'm working on my first solo developed game: Temple of Eternal Suffering (name not final), and just wanted to share a little preview of my mech combat.

In the game, you can pilot your own Mech and customize it however you want. I'm still adding a lot of features and new weapon types, but here you can see a multishot shotgun and one of the Boss Mech skills.

The mech will have additional weapon attachments similar to Armored Core, so it will not be limited to just a single weapon, but you will be able to create your own fun builds with weapon attachments that you will find or craft.

u/HeavyShieldGames — 13 days ago