

Ground Floor: my SimTower-inspired iso/2.5D tower builder I've been wanting to see exist since playing the original in the 90s. Still early, but the bones are taking shape.
The screenshot is the iso foundation with some basic unit types blocked in. The cafe is a mid-century inspired draft for the eventual art direction, leaning on my architecture/SketchUp background.
The design hook beyond the perspective shift is a karma system. Are you a good neighbor and community pillar, or a robber baron extracting every penny? Do you undercut local businesses to drive them out, then buy their lots cheap to expand your footprint? Do you extend influence into city government to push policies that favor you and squeeze your neighbors? The goal is a sim where design choices carry weight and shape how the game unfolds.
Built in Phaser 3 + JS. More to come, would love to hear thoughts + feedback.