u/Grouchy_Mountain3656

Megafactory War Map progression
▲ 125 r/LowSodiumHellDivers+1 crossposts

Megafactory War Map progression

This is my concept for a update to megafactory liberation.

Essentially it's a way to be able to see the liberation in real time. The mega city is split up into hexagonal sectors. Blue sectors indicate liberated sectors. Red sectors indicate enemy controlled territory and yellow sectors show where current missions are taking place.

It would act the same as it does currently where you will have your campaign set within one of the yellow sectors, with your mission having a much greater impact on the liberation of that specific sector.

It would allow for strategic drops on the mega city level and would also be an interesting way to visualise both the encircling and capturing of the mega factory as well as enemy counterattacks.

This would also hopefully be paired with the mission design, with missions taking place on the border having the walls (similar to the missions we currently have) but then as we progress deeper we have missions that don't have walls and could potentially have unique objectives/ missions (i.e large HQ buildings in the core).

Additionally this could allow for unique storytelling moments, where either a cyborg leader or core factory (such as the jet brigade factories) could be in the very core, with players having to work together to push through and strike it.

This can also be applied to mega cities, with the same system indicating how much we have liberated or have lost (depending on the mission). For mega cities specifically it could also have settlements on the outskirts (or generally more urban areas) before transitioning into the skyscrapers.

I forgot to hide the railcannon from the render - shoutout to helldivers archive for the 380 model, GATER was modelled by me. No AI was used in the making of this.

u/Grouchy_Mountain3656 — 8 days ago

Shoutout to the helldivers archive for the 380 model. The GATER was modelled by me, No AI was used in the making of this

u/Grouchy_Mountain3656 — 8 days ago
▲ 166 r/LowSodiumHellDivers+1 crossposts

This is purely for the meme. It's the Super Destroyer Railcannon on a truck.

Credit to the helldivers archive for the railcannon model, the GATER was modelled by me.

Please comment any more GATER ideas

u/Grouchy_Mountain3656 — 8 days ago

New in the GATER line of trucks this behemoth is able to carry up to 40 SEAF troopers in its heavily armoured cabin.

Modelled from scratch by me

u/Grouchy_Mountain3656 — 9 days ago
▲ 48 r/AutomatonsUnfiltered+1 crossposts

How are we even meant to counter this: our Anti Air sites can’t hit them that high and they’re too fast for the orbital cannons.

Who at CyberCentral thought it would be a good idea to let SEAF have a single aircraft with Two Hundred and Eighty 500kg bombs.

This is ridiculous. JOEL please buff our AA.

u/Grouchy_Mountain3656 — 11 days ago

It feels a bit immersion breaking to shoot a heavy weapon like a the cannon into a standard helldiver and see almost no reaction. While I totally agree that aiming for weaker armour is key to the gameplay, my main concern is how it looks visually, it just feels a bit "off." it was surprising to see how much debate it sparked in the Hulk community

u/Grouchy_Mountain3656 — 11 days ago

They claim that they have fully mined all of the undestructium from Cyberstan and have weakened one of the corner stones of our army. The heavy devastator is useless now. WHY JOEL.

I think that someone is deliberately sabotaging us and has been sending all the undestructium to super earth so they can use it on Helldiver pelicans.

This has gone TOO FAR. BUFF the shields.

u/Grouchy_Mountain3656 — 11 days ago

It is ridiculous how cheap our cyborg commanders have gotten, one of our most effective machines at defending our homeland has been NERFED.

JOEL doesn’t want us to succeed. They’ve deliberately cheaped out on the crucial leg joint and have made it way more vulnerable.
He must be working against us, I see no other reason he would do this. We defended our home and this is how we are rewarded.

u/Grouchy_Mountain3656 — 11 days ago

How can JOEL once again nerf our shredder tank. It was already difficult to kill helldivers with but now it’s further been nerfed with its turret speed.

The helldivers Bastion tank can somehow out turn this vehicle even though it doesn’t even have a turret.

u/Grouchy_Mountain3656 — 11 days ago