u/Good_Number2959

Hey everyone 👋

I recently released my first iOS game called TapBlox! — a block puzzle game inspired by the classics, but with a few things I always felt were missing.

There are obviously tons of games like this already, but one thing that always annoyed me was forced ads interrupting the flow. You finally get into a good run… and then you’re forced to watch something before continuing. I really wanted to fix that.

So in TapBlox!:
- No forced ads during gameplay
- Optional rewards if you want them
- Power-ups to help you out in tricky moments
- Shuffle & undo helpers when you’re stuck
- High scores to chase and improve
- Unlockable themes & customization

The goal was to keep it simple, smooth, and actually relaxing to play — but still challenging enough to keep you coming back.

The game is still actively being improved, so I’d genuinely love feedback. If something feels off or if you’re missing a feature, let me know 🙌

If you want to check it out:
https://apps.apple.com/us/app/tapblox/id6763013074

Thanks!

u/Good_Number2959 — 12 days ago
▲ 3 r/TestMyApp+1 crossposts

Hey everyone, today I launched my first app on the App Store: TapBlox.

It’s a simple block puzzle game I built myself. Easy to start, but it gets challenging pretty fast once the board fills up.

One thing I really wanted: no forced ads. If you play, you can just play. Would genuinely love some honest feedback on gameplay, difficulty, UI, or anything else.

There’s also a small bug in the settings screen that I already know about and will fix soon 😅

If anyone wants to try it:

https://apps.apple.com/us/app/tapblox/id6763013074

Thanks!

u/Good_Number2959 — 14 days ago