u/GigaMonkeDev

▲ 1 r/itchio

About the Game: This is a 2D Top-Down Survival PvP inspired by titles like Rust, Escape from Tarkov, DayZ and Devast.io.

This is a hardcore PvP, raiding, survival for browsers, mobile, and steam.
Imagine a single massive island, hosting 500+ players per server simultaneously.

  • Hardcore Survival: Deeper grind, don't expect laser gun in 30 minutes.
  • Base Building & Raiding: Build your fortress and defend it. Includes an Anti-Offline Raid system with notifications via Discord or Mobile App.
  • Deep Progression: Rust-style Blueprint system, workbenches, and scrap collection.
  • Living World: Rivers with swimming mechanics, massive cave systems (zero loading screens), and diverse biomes (Winter, Desert, Jungle etc).
  • Factions & Economy: NPC Traders, reputation systems, and challenging quests.
  • Dynamic Environment: Enhanced weather from moonlit nights to total darkness requiring a weapon flashlight, NVGs helmet or torches.
  • Advanced AI: Fight bosses and tactical NPCs that react to your reputation.

Important Note: I have been working on this for only 6 days. Several core systems are already stable, but please note: everything in the video uses placeholder assets. The final game will feature custom, better-quality graphics and polished mechanics.

🎨 NEED Artist 2D for Game Assets

simple game assets (items and environmental sprites). The task is not difficult because we require a very minimalist style for browser optimization.

Technical Requirements:

  • Strict 2:1 Ratio: Assets must be exactly double the in game size (e.g., provide 160px for an 80px slot). No high-res bloat browser engines need strict resolution control to stay sharp and avoid pixelation.
  • Visual Style: Thick, solid black outlines + a secondary semi-transparent outer glow for depth. Bold, simple shapes only with minimal internal detail.
u/GigaMonkeDev — 11 days ago
▲ 0 r/PBBG

About the Game: This is a 2D Top-Down Survival PvP inspired by titles like Rust, Escape from Tarkov, DayZ and Devast.io.

This is a hardcore PvP, raiding, survival for browsers, mobile, and steam.
Imagine a single massive island, hosting 500+ players per server simultaneously.

  • Hardcore Survival: Deeper grind, don't expect laser gun in 30 minutes.
  • Base Building & Raiding: Build your fortress and defend it. Includes an Anti-Offline Raid system with notifications via Discord or Mobile App.
  • Deep Progression: Rust-style Blueprint system, workbenches, and scrap collection.
  • Living World: Rivers with swimming mechanics, massive cave systems (zero loading screens), and diverse biomes (Winter, Desert, Jungle etc).
  • Factions & Economy: NPC Traders, reputation systems, and challenging quests.
  • Dynamic Environment: Enhanced weather from moonlit nights to total darkness requiring a weapon flashlight, NVGs helmet or torches.
  • Advanced AI: Fight bosses and tactical NPCs that react to your reputation.

Important Note: I have been working on this for only 6 days. Several core systems are already stable, but please note: everything in the video uses placeholder assets. The final game will feature custom, better-quality graphics and polished mechanics.

🎨 NEED Artist 2D for Game Assets

simple game assets (items and environmental sprites). The task is not difficult because we require a very minimalist style for browser optimization.

Technical Requirements:

  • Strict 2:1 Ratio: Assets must be exactly double the in game size (e.g., provide 160px for an 80px slot). No high-res bloat browser engines need strict resolution control to stay sharp and avoid pixelation.
  • Visual Style: Thick, solid black outlines + a secondary semi-transparent outer glow for depth. Bold, simple shapes only with minimal internal detail.
u/GigaMonkeDev — 11 days ago