Real-world track day driver, sim newbie. Tear apart my first build before I order.
Hey all,Building my first sim setup specifically as a training tool for real-world track days at Nürburgring GP and Hockenheim. Esports ambitions are secondary. Goal is consistent brake points, trail braking practice, and racing line memorization. Real life car uses semi-slicks (Michelin Cup 2).
Spent weeks researching, would appreciate the community sanity-checking before I pull the trigger.
Hardware:
- Wheelbase: Simucube 3 Pro
- Wheel: Ascher Racing F28-SC V2
- Brake pedal: Simucube ActivePedal Pro
- Throttle: Heusinkveld Sprint (single module, no clutch since I drive PDK in real life and only sim GT3)
- Rig: Sim-Lab P1-X (8020 aluminium profile)
- Seat: Sim-Lab S1 Enduro GT
- Monitors: 3x LG UltraGear 27GR95QE (27" 1440p 240Hz W-OLED, flat – decided against curved after iRacing's own warning about 3-curved setups)
- Triple mount: Sim-Lab P1-X Triple Mount
- Tactile: 2x Dayton BST-1 (pedals + seat), Dayton 2x50W amp, Sabrent USB soundcard, 1x Simagic HPR on throttle, SimHub. No 4-corner array – blind testing shows L/R differentiation through a rigid frame doesn't work.
PC:
- Ryzen 7 9800X3D
- RTX 5090
- 32GB DDR5-6000 CL30
- 1TB + 2TB Samsung 990 Pro NVMe
- 1000W 80+ Gold PSU
Software (initial – this is where I'm least sure):
- AC EVO for Nürburgring GP + 992 GT3 RS on Semi Slicks
- Coach Dave Delta yearly
- Open question: best sim for Hockenheim on semi-slicks? AC EVO doesn't have Hockenheim yet. iRacing only has the GT3 R race car (full slicks). Original AC + Hockenheim mod + GT3 RS street mod seems like the only real-tire match.
This is mainly a training tool for real-world sessions. Consistency, brake point precision, and line memorization matter more than esports-grade reaction time or maximum immersion.
What would you change? What's a hidden gotcha I'll discover after I've spent the money?
Thanks in advance.
u/Frosty-Spread-3160 — 4 days ago