
My first brew and I genuinely can’t tell if this deck is jank or oppressive for Bracket 3
I’ve played this deck a few times now and it’s definitely challenging to pilot. Mulligans seem really important for it.
I recently played it in a Convoke Bracket 3 game and on turn 5 one player swung with [[Aragorn, the Uniter]] for 24 unblockable commander damage and instantly knocked someone out. I nearly soiled myself seeing that kind of power in a Bracket 3 game.
At that point I made it my mission to kill Aragorn. It took real effort because he countered or protected it 3 separate times. Meanwhile the Sultai player wasn’t doing much besides ramping like a maniac into 10 lands by turn 4. He cast [[Damia, Sage of Stone]] and I killed it before it could refill his hand since he had already dumped most of it onto the battlefield.
Eventually I baited out some counters, resolved [[Living Death]], removed Aragorn, and started controlling the board with Grist and other removal while pushing for the win. I ended up closing the game out with Grist’s third ability plus combat damage.
After the game the two players — who seemed to know each other — kicked me from the lobby immediately. No GG or post-game conversation. It honestly made me wonder if my expectations for sportsmanship were too high or if they were just salty about the deck.
I’ve only been playing for a little over a year and this is my first real homebrew instead of a net deck. I wanted it to feel powerful with a life/death theme, but sometimes people react badly to the amount of removal I run. My goal isn’t to make people miserable — it’s to slow down combo/value decks long enough for mine to stabilize and win through sacrifice synergies or combat.
Deck List:
https://moxfield.com/decks/RytSL\_l4-0O9Hy\_xKPNsEg
What do you all think?