u/Fluid-Sink-8718

I brought a new approach to boring coffee trackers... I created one with gamification! ☕️😆🎮

I brought a new approach to boring coffee trackers... I created one with gamification! ☕️😆🎮

https://preview.redd.it/jku8kr51ys0h1.png?width=2366&format=png&auto=webp&s=13d62f27447d63b2344c5a9e45686a005aa591ab

As a huge coffee lover, I noticed that caffeine tracking apps are incredibly boring, with dull interfaces and basic graphs. That's why I decided to completely flip the script and created Haffee.

It’s an app to track your caffeine (and sugar, if you need to) featuring a wide variety of coffee types, synced with Apple Health, and integrated with Apple Game Center. This way, it’s no longer just about drinking a coffee and logging it. Now, your daily brew helps you unlock achievements, climb up a global leaderboard, and even compete with your friends and family.

Link: https://apps.apple.com/cl/app/haffee/id6764058146

reddit.com
u/Fluid-Sink-8718 — 2 days ago
▲ 0 r/iosdev

After years of putting it off, I finally built Haffee: A gamified caffeine tracker without the boring graphs.

https://preview.redd.it/vwjmlia6vs0h1.png?width=1912&format=png&auto=webp&s=b3766f1d021302ebb9cfadc7a3c2e7a15b647d4d

After leaving the design in a drawer for years, I finally built Haffee. I realized most caffeine trackers are just boring dashboards, so I wanted to build something fun. Haffee ditches the charts and turns your daily coffee intake into a global competition. It logs every coffee style, syncs with Apple Health, and lets you challenge other coffee addicts around the world.

I'm living a dream; I thought this would never be real. I'm so proud of my first app!

Link: https://apps.apple.com/cl/app/haffee/id6764058146

reddit.com
u/Fluid-Sink-8718 — 2 days ago

>I'm sharing my experience because people have only tried it with soccer and basketball, and I'd like to invite baseball fans to try my API with this sport.

Hi everyone. About two months ago I finished building my own sports API. I decided to go with a different approach because I was tired of the same old projection systems that everyone uses.

A few days ago, I had a moment that honestly blew my mind. I connected the API to an AI to see what would happen. At one point, the home team was winning, but the system kept insisting that the away team was going to win the match.

I asked the AI: "Why aren't you adjusting the prediction to what's happening live?" and it literally told me: "Relax, the home team is going to crash at the 60-minute mark, and that’s when the goal will come."

And it actually happened. Right after minute 60, the home team completely lost their momentum, and by minute 65 the goal happened. I'm still processing it, I knew I had something interesting, but I didn't expect this level of "intuition" from the data.

My API: https://rapidapi.com/alejomalia/api/witchgoals

Try it out and let me know.

u/Fluid-Sink-8718 — 9 days ago
▲ 3 r/ShowMeYourApps+1 crossposts

Hey people! After sitting on this design for a while, I finally took the plunge and built it. I'm here to share Haffee, my very first app!

I actually came up with Haffee like 2 or 3 years ago. I had the UI designed, but it was always one of those projects I never thought would become a reality. After finally getting serious about it, I can honestly say I'm really proud of how it turned out.

The main motivation behind it was that I felt most caffeine tracking apps out there were either way too cluttered or just lacked a modern, solid design. I wanted to build something that wasn't just functional, but also visually stunning with a totally different vibe.

If you're interested, it comes with a 3-day free trial so you can test it out and see if it fits your routine. I really hope you guys like it!

u/Fluid-Sink-8718 — 9 days ago
▲ 1 r/u_Fluid-Sink-8718+2 crossposts

Hey everyone.

For the past month, I've been working on a predictive engine for football (soccer) and basketball. Instead of standard stats, it uses non-traditional math to find late-game drops, rotation impacts, and filter out noise.

I tested it live recently and it perfectly predicted a crazy 65th-minute performance drop-off that totally flipped the game.

I decided to pack it into an API so other data nerds and devs can play around with the raw data or hook it up to their own ML models.

I’ll drop all the details, the endpoints, and how to test it for free in the first comment below so this doesn't look like a giant ad! Would love to hear what you guys think of the logic behind it.

reddit.com
u/Fluid-Sink-8718 — 16 days ago