![[iOS/TestFlight] Zombies Endless — looking for honest feedback before App Store release](https://external-preview.redd.it/iWNCMdagrd6L-edHgjlTMpWI88EKu5LFMAd5_EyefyM.png?width=1080&crop=smart&auto=webp&s=a6d5fbe14cf5bdd99f96c112f43ae05c5d05d7ad)
[iOS/TestFlight] Zombies Endless — looking for honest feedback before App Store release
Game Title: Zombies Endless
Playable Link: https://testflight.apple.com/join/6Ya9E8jU
Platform: iOS / TestFlight
Description:
Hey everyone,
I’m the solo developer of Zombies Endless, a mobile zombie survival game that I’ve been working on for around 3 years.
The game started as a small project, but over time it grew into a much bigger survival game with zombie waves, upgrades, ranking, shop systems, ads, IAP, and a lot of gameplay improvements based on feedback from previous testers.
The first public App Store version, 0.9, has now been submitted to Apple and is currently waiting for review. Since the App Store version is not live yet, you can already join and play the TestFlight beta here:
Playable Link: https://testflight.apple.com/join/6Ya9E8jU
This is still a soft-launch version, so I’m mainly looking for honest feedback before I push the game harder publicly.
I already had over 800 TestFlight testers from Reddit, and their feedback helped me improve a lot of things. Now I’m trying to make the game ready for its first real App Store release.
I’ll make a follow-up post with the official App Store link once Apple approves it.
I’d really appreciate feedback about:
- crashes or bugs
- controls
- balancing
- performance
- shop and reward flow
- first impression
- what feels fun or boring
- what you would improve first
Free to Play Status: Free to play / TestFlight beta
Involvement: I’m the solo developer of the game.