I think its easy to get "lost in the sauce" when it comes to Gunplay effects lol
Ive been reading through some Mouse PI for Hire reviews and I see a lot of people saying the gunplay is bad. Now, Im not going to pretend like its some bastion of FPS combat, but I feel like people have had their perspectives skewed by a lot of these more crunchy, bombasic shooters. Like, I see it a lot in discussions around shotguns especially. I feel like a lot of people expect shotguns to do 9 bajillion damage and explode enemies and blow out your speakers with sound effects. When you look at a lot of famous shotguns, though, its not really unusual for them to be mid-range 1-to-2-shot killers. I mean, even in Doom 1 and 2, the basic shotgun wasnt really this monster close-range killing machine unless you were fighting basic zombiemen and maybe imps. I dunno lmao, am I talking out of my ass?