u/Financial-Ad7324

I'm a physical escape room designer based in Taiwan.

I built a 70-minute experience where players are told only one thing at the beginning:

they are about to meet a friend.

Then something happens, and they begin to believe they are in a war.

They solve puzzles, follow instructions, and try to survive.

Only at the very end do they realize —

they were never where they thought they were.

This experience exists physically in Taiwan,

and for most people, it's not something they will ever be able to experience in person.

I recently documented it because its future is uncertain,

and it may not exist for much longer.

I'm not really here to promote it like a product.

I'm just trying to figure out —

does something like this still matter,

even if you can never actually experience it yourself?

reddit.com
u/Financial-Ad7324 — 10 days ago