Looking for system recommendations
Im looking to DM a dungeon focused campaign with the PCs delwing deeper and deeper into an ancient dungeon and am looking for a system that would be relatively light and easy to run while having a focus on items rather than the "leveling system" of something like dnd. The more natural/ integrated you can make increases in power the better.
I have ofcourse considered dnd but would have to change it quite a bit. Im also pretty familiar with the year zero engine and am wondering if forbidden lands for example might suit this.
Also im not looking for a setting, just the system/ rules.