u/Few-Educator154

This is a 2D silhouette-style mobile game with simple physics-based movement and an atmospheric dark environment. The main idea is to create a relaxing but addictive gameplay experience where the player moves across endless curved terrain, collects crystals, avoids obstacles, and tries to survive as long as possible.

Right now the game is still in a very early prototype stage, so many things are unfinished and temporary. I still plan to add better effects, sounds, smoother animations, improved physics, more challenges, new mechanics, UI improvements, and overall polish.

Also let me know if you have any ideas or features that could make the game more fun or addictive 👀

Still a long way to go, but I’m excited to keep working on this project.

reddit.com
u/Few-Educator154 — 11 days ago
▲ 10 r/Android

I am currently building a mobile app called “Game Sens Pro” for FPS gamers (BGMI, Free Fire, COD Mobile, Farlight 84).

The app generates optimized sensitivity settings based on device model, performance level, and play style. It also includes comparison tools, gyro tuning, and future AI-based recommendations.

I wanted to ask the gaming community:

Would you find a tool like this useful in real gameplay, or do you already rely on manual settings / YouTube guides?

I’m trying to improve the idea before final release, so any honest feedback would be really helpful.

reddit.com
u/Few-Educator154 — 12 days ago