u/FanMysterious8046

(Hypothetical/DIY) Preview: 4e Division Aéromobile
▲ 44 r/warno

(Hypothetical/DIY) Preview: 4e Division Aéromobile

Before presenting this new DIY battlegroup concept, I would first like to sincerely thank everyone who commented on and criticized my previous DIY works. I fully accept these comments and suggestions with humility.

As someone based in mainland China, collecting reliable historical materials can sometimes be quite difficult. In addition, my own language ability is limited mainly to Chinese, English, and Japanese. This means that when dealing with French, German, or Russian-language sources, I often face considerable difficulties in reading and verifying materials directly. Because of this, some of my previous research and interpretations may have contained mistakes, omissions, or overly bold assumptions. I am very grateful to everyone who pointed these issues out, provided corrections, or offered additional historical context.

At the same time, regarding the existing French Aéromobiles unit currently represented in WARNO, I would like to raise two points for discussion.

First, the current in-game model appears to use the special helmet associated with French airmobile reconnaissance personnel. However, historically, this type of helmet seems to have been issued specifically to reconnaissance troops of the 4e Division Aéromobile, rather than being standard equipment for all airmobile infantry. In other words, while this model may be appropriate for reconnaissance-oriented Aéromobile units, it may not accurately represent every infantry element within the division.

soldiers from 1er RCAM with blue berets and yellow neckerchiefs

Second, the infantry of the 4e Division Aéromobile should not be understood as conventional infantry in the usual sense. Their primary role was highly specialized around anti-tank warfare. The division’s airmobile infantry elements were designed to deploy rapidly and form an anti-tank screen against Warsaw Pact armored forces, rather than to function like a traditional line infantry formation. Because of this, I believe the current in-game Aéromobiles have some issues in terms of organization, equipment, and visual modeling. Their present representation does not fully reflect the specialized anti-tank character of the real 4e DAM infantry.

Therefore, this DIY concept is not intended as a rejection of WARNO’s current design, but rather as an attempt to reinterpret the 4e DAM from a more historically focused angle. I hope this version can provide an interesting discussion point for both historical enthusiasts and WARNO players. As always, corrections, criticism, and additional sources are very welcome.

Commanders, Welcome to our new Issue of hypothetical Nemesis!

Today, we bring you a new Nemesis series: EuroCorps. This will be a Nemesis release paying tribute to the EuroCorps deck from the classic Wargame: Red Dragon, featuring a large number of inspirations and Nemesis pairings drawn from that iconic deck. Without further ado, let us begin with today’s battlegroup: one of the most distinctive experimental large formations of French Army Aviation at the end of the Cold War — the French 4e Division Aéromobile, abbreviated as 4e DAM.

https://preview.redd.it/map6aty4fi0h1.png?width=1672&format=png&auto=webp&s=8b3a720708472a7ffbcc860c0697239c7b76ad2e

French 4e Division Aéromobile

The real-life 4e DAM was established on July 1, 1985, in Nancy, having been reorganized from an experimental airmobile brigade. It integrated three combat helicopter regiments, one airmobile combat regiment, and one command/support helicopter regiment. It belonged to the French Force d’Action Rapide, or FAR — the same corps that also included the mysterious and stealthy 9th Marine Infantry Division, the 27th Mountain Division, which lost its Nemesis revival round, as well as the already implemented 11th Parachute Division and 6th Light Armoured Division. In theory, the 4e DAM could deploy combat forces within half a day toward an area 350 kilometers from its base, relying on 240 helicopters and more than 400 ready-to-fire anti-tank missiles to establish an anti-tank barrier.

https://preview.redd.it/faxr1bbdfi0h1.png?width=350&format=png&auto=webp&s=6c68a20004d3b1136ffa9c7561b715034e1f8d35

The 1984–1988 Military Planning Law guided broad reforms within the French Army. This law prioritized enhancing the army’s firepower and mobility, which soon made the 4e DAM, alongside the 6th Light Armoured Division, an important component of FAR. These two divisions were regarded as major tools for delaying large-scale Warsaw Pact armored thrusts. The role of the 4e DAM was to rapidly establish an anti-tank network in front of NATO’s main deployed forces, or in response to enemy armored offensives. However, due to the lack of heavy transport helicopters such as the CH-53 or CH-47, some of its ground equipment could not be airlifted and therefore had to reach the battlefield by road. The division placed a heavy emphasis on anti-tank warfare. Through the use of combat helicopters, as well as the reconnaissance and anti-tank infantry companies under its airmobile infantry regiment, the division was estimated to be capable of attriting one to two Soviet tank divisions and effectively “buying time” for the deployment of suitable anti-tank forces, while also using helicopter transport to facilitate the deployment of anti-tank combat companies.

https://preview.redd.it/swi6u7njfi0h1.png?width=1704&format=png&auto=webp&s=4a1d86df90cffaba2a35d2903db750fd8d851f79

However, it should be noted that the 4e DAM was not a traditional NATO/U.S.-style air assault division. It did not have three air assault brigades, nor did it possess large numbers of UH-60s or CH-47s capable of dropping entire infantry battalions deep behind enemy lines. As historical Cold War French Army ORBAT assessments stated rather bluntly: the name “4e Division Aéromobile” sounded grand, but in essence it was closer to “a very weak light infantry brigade plus a large number of helicopters.” Its core tactic was to project an airborne anti-tank “skirmish screen” forward of NATO’s main line of resistance. This means that the 4e DAM needed additional combat units attached to it in order to form an effective fighting force — at least in our game.

the compagnie légère de renseignement

Historically, the 4e DAM participated in the Gulf War in 1991. When FAR was dissolved in 1999, the division was reorganized into a brigade. In 2010, the 4th Airmobile Brigade was finally disbanded.

Details of the French 4e Division Aéromobile

As mentioned above, the French 4e Division Aéromobile itself consisted of three combat aviation regiments, one airmobile infantry regiment, one command and signals regiment, and one airmobile support regiment, with only 7,500 personnel in the entire division.

The division’s only airmobile infantry regiment, the 1er Régiment de Combat Aéromobile, or 1er RCAM, had a very specific mission: within less than 12 hours, it was to depart from its base and deploy more than 350 kilometers away to conduct anti-tank operations. Against a moving armored or mechanized division, the regiment’s maximum instantaneous firepower amounted to 400 MILAN anti-tank missiles. The 1er RCAM consisted of seven companies: one light reconnaissance company, one command and support company, one fire support company, three reconnaissance and anti-tank combat companies, and one counter-mobility company.

soldiers from the compagnie légère de renseignement

This means that the 4e DAM not only lacked infantry in general, but given that its only infantry regiment — the 1er RCAM — was primarily focused on anti-tank warfare, it also lacked conventional infantry combat units. Therefore, available reinforcements near the division’s stationing area would be attached to reinforce the 4e DAM. These units mainly include:

79e RI Réserve: the 79th Reserve Infantry Regiment, a cadre unit that would be mobilized and brought up to full strength in wartime.

26e RI Réserve: the 26th Reserve Infantry Regiment. Unlike the 79th Reserve Infantry Regiment, this unit retained part of its personnel as the 8th Commando Training Center, or Centre Commando le “n° 8”, meaning that the regiment could provide more specialized combat personnel than the 79th Reserve Infantry Regiment.

https://preview.redd.it/6rdcvp91ji0h1.png?width=459&format=png&auto=webp&s=c0bdc9713127a70c74d53e47879e6427e398afa1

17e Groupement de Gendarmerie Mobile: stationed in Metz under the 6th Regional Command, the Lorraine 17th Mobile Gendarmerie Group would be the gendarmerie unit most likely to be attached to the 4e DAM. They would operate alongside the 4e DAM in combat operations.

In addition, several small independent units would also be attached to the 4e DAM for joint operations.

French 4e Division Aéromobile In-Game

LOG Tab

For an air assault division, the LOG tab is fairly strong. Not only does the 4e DAM have its own dedicated airmobile support regiment responsible for logistics, but it also receives conventional ground logistics units from nearby reserve formations.

First, regarding supply units: because this is an air assault force, the 4e DAM cannot deploy an FOB. Other supply units include the TRM-2000 LOG. and Puma Kangourou. New supply units include:

Auverland A3 LOG.: a small supply jeep heavily used by the 4e DAM.

Cougar Kangourou: the Cougar helicopter, successor to the Puma, had already entered limited service with the French Army by this time.

Command units include the Gazelle PC, Puma PC, VBL PC, and the M201 PC brought in by reserve forces. The new command unit will be the Fennec PC, the Fennec command helicopter. This helicopter was the twin-engine successor to the Écureuil light helicopter. After testing the Écureuil, the French Army did not place an order. However, after issuing a requirement for a modern twin-engine helicopter, the Fennec received an order from the French Army.

https://preview.redd.it/758vmld7gi0h1.png?width=1559&format=png&auto=webp&s=39c5f7bfaa738604d1be2c3dc33f9227e930fda8

INF Tab

The INF tab is reasonably good. Thanks to reinforcements from two reserve infantry regiments, the 4e DAM barely manages to field infantry combat strength equivalent to three infantry regiments.

The division’s main infantry units are primarily Reservistes provided by the 79th Reserve Infantry Regiment and the 26th Reserve Infantry Regiment. These include regular infantry squads, LRAC variants, FR-F1 variants, command squads, and attached reserve engineer units. In addition, the command unit of the 26th Reserve Infantry Regiment is replaced by the new Commandos Instruct. — commando instructors from the 8th Commando Training Center, or Centre Commando le “n° 8”. This is a 10-man squad equipped with FAMAS assault rifles, one Minimi light machine gun, one FR-F1 sniper rifle, and an LRAC F1 anti-tank rocket launcher. It has the Special Forces, Shock, and Instructor traits.

Next are the various airmobile infantry units provided by the 1er RCAM. Some of these units will receive the Security trait, in order to represent the regiment’s three main companies — the compagnies d’éclairage et de combat antichar, or reconnaissance and anti-tank combat companies. These soldiers performed both reconnaissance and anti-tank duties. However, please note that the number of cards available for these units will be strictly limited, so use them carefully:

AeroMobiles (Milan): a 7-man squad equipped with FAMAS assault rifles and two Milan 1 anti-tank missile launchers. It has the Shock and Security traits. We know this sounds wild, but this was indeed the foundation of the 4e DAM’s combat concept: masses of MILAN missiles to counter the steel flood of the Warsaw Pact. We even found training photos of the 4e DAM in order to recreate this organization.

https://preview.redd.it/5ylnotzfgi0h1.png?width=2144&format=png&auto=webp&s=90cf3ec8e6f39aef29f7a5de1786b7f2adab067d

AeroMobiles (Eryx): a 10-man squad equipped with FAMAS assault rifles, one AANF1 light machine gun, an LRAC F1 anti-tank rocket launcher, and an Eryx anti-tank missile. It has the Shock and Security traits.

CMDT AeroMobiles (Apilas): a 3-man command squad equipped with FAMAS assault rifles, smoke grenades, and an Apilas anti-tank rocket launcher. It has the Shock and Security traits.

Aero. Groupe Antichar: a 7-man anti-tank team equipped with FAMAS assault rifles, smoke grenades, and two Apilas anti-tank rocket launchers. It has the Shock and Security traits.

Reservistes AeroMobiles: the reserve company under the 1er RCAM, or compagnie de réserve. This is a 10-man squad equipped with FAMAS assault rifles, one AANF1 light machine gun, smoke grenades, and an LRAC F1 anti-tank rocket launcher. As a reserve airmobile infantry unit, and to reflect its higher training standards, it does not have the Reservist trait. However, it also does not have the Shock trait commonly seen among its peers, and its veterancy will also be limited.

Contre-Mobiles: the counter-mobility company under the 1er RCAM, or compagnie de contre-mobilité. Its predecessor was the airmobile engineer company. This is an 8-man squad equipped with FAMAS assault rifles, one AANF1 light machine gun, an Apilas anti-tank rocket launcher, and demolition charges. It has the Shock trait.

All of the above 1er RCAM units can ride in ground vehicles or Super Puma transport helicopters. A small number of units will receive the more advanced Cougar transport helicopter, while some units will receive dedicated French airmobile infantry models with blue berets and yellow neckerchiefs.

https://preview.redd.it/tidskh9tgi0h1.png?width=728&format=png&auto=webp&s=cffedaaec2b61a4493c9f53c76e2c0617e83f545

The Lorraine 17th Mobile Gendarmerie Group provides gendarmerie reinforcements to the 4e DAM, including gendarmerie command squads, 4-man gendarmerie teams, and larger Gendarmerie mobiles formations. The new unit from the Lorraine 17th Mobile Gendarmerie Group is the PIAPeloton d’Intervention Action, or intervention platoon assault group. These were elite gendarmerie units established by regional gendarmerie forces based on GIGN training regulations. Although their level of specialization was not equal to that of GIGN, they were still elite personnel within the regional gendarmerie forces, and all of them had received rotational training at GIGN headquarters.

PIA: a 9-man squad equipped with four MP5 submachine guns, three FAMAS assault rifles, one AA-52 light machine gun, and one FR-F1 sniper rifle. It has the Shock, Gendarmerie, and Security traits, and will receive a veteran bonus. In addition to regular gendarmerie vehicle options, they can also ride in Super Puma helicopters provided by the 4e DAM, allowing them to operate alongside the 4e DAM’s airmobile infantry.

In addition, the 4e DAM also receives reinforcements from French Air Force special forces:

Escorte Commandos de l’Air: French Air Force commando escort patrols, later known as CPA 20, or Commando Parachutiste de l’Air n° 20. Their main task was to protect the 4e DAM’s forward field helicopter airfields, ensuring that temporary airfields were not harassed by enemy special forces or low-flying units. This is a 9-man squad equipped with FAMAS assault rifles, one FR-F2 sniper rifle, a WASP 58 anti-tank rocket launcher, and a Mistral MANPADS. It has the Special Forces, Shock, Mechanized Infantry, Airborne, and Security traits, and can ride in the VIB wheeled armored vehicle — the same one seen in 152.

https://preview.redd.it/rd0fjll4hi0h1.png?width=1571&format=png&auto=webp&s=df0495a4ab1a74855a5ce46898400184b10a2df0

Weapon teams include Aero. Milan 2, Aero. Milan 2T, Aero. M2HB 12.7mm, and Aero. AANF1 7.62mm provided by the 1er RCAM. These Aero-prefixed weapon teams will all receive the Security trait. Reserve forces also provide the M40A1 recoilless rifle and Res. AANF1 7.62mm heavy machine gun. The division’s Milan 1 missiles have all been integrated into infantry squads.

ART Tab

This is a very poor category. The 4e DAM has no dedicated artillery regiment. Its divisional artillery is mainly composed of mortars, while additional towed howitzers are provided by reserve units.

The new Aero. Mo-120-RT61 represents the 4e DAM’s own mortar troops, while reserve units provide the HM2A1 105mm Res. howitzer and the Res. Mo-81-61-C 81mm mortar. Both of the latter units have the Reservist trait.

TANK Tab

This is an average category. The 4e DAM’s TANK tab lacks actual tanks and is mainly based on light anti-tank missile vehicles.

The 4e DAM is equipped with the Aero. Auverland A3 Milan and Aero. Auverland A3 Milan 2T, the latter using the more advanced Milan 2T anti-tank missile, which was still under testing. Reserve forces provide the M201 Milan.

https://preview.redd.it/oixosw7fhi0h1.png?width=839&format=png&auto=webp&s=23d19894b4d7792199c818b3471676bbc8de7fce

A small number of new VBL HOT vehicles represent test armed variants based on the VBL chassis. These are equipped with twin HOT 2 anti-tank missile launchers and offer superior range compared with the numerous mobile MILAN missile platforms.

https://preview.redd.it/r9dkyc9ehi0h1.png?width=1352&format=png&auto=webp&s=8182875840bd9e757295d844b0b4763eed13333f

In addition, a small number of AMX-10 RC PC and AMX-10 RC Spahis are borrowed from the 6th Light Armoured Division. This is in return for the 6th Light Armoured Division borrowing armed helicopters and Puma Orchidée radar reconnaissance helicopters from the 4e DAM.

REC Tab

This is a very strong category. The 4e DAM possesses many different types of infantry and aerial reconnaissance forces. Thanks to the division’s anti-tank combat role, some reconnaissance infantry are also highly capable against enemy armored forces.

The two reinforced reserve infantry regiments provide Reserv. Eclaireurs and M201 106SR, both of which have previously appeared in the game. In addition, there are the VBL Reco and VBL Milan, two light reconnaissance vehicles already seen in the 11th Parachute Division. The 4e DAM also provides a considerable number of new units:

Aero-Eclaireurs (Apilas): reconnaissance personnel from the compagnie légère de renseignement, the light reconnaissance company under the 1er RCAM. This is a 4-man squad equipped with three FAMAS assault rifles, one FR-F1 sniper rifle, and an Apilas anti-tank rocket launcher. It has the Shock and Ground Surveillance Radar traits.

soldiers from compagnie légère de renseignement

Aero-Eclaireurs (Eryx): also from the compagnie légère de renseignement under the 1er RCAM. This is a 6-man squad equipped with five FAMAS assault rifles, one AANF1 light machine gun, and an Eryx anti-tank missile. It has the Shock trait.

CPA 30: another French Air Force special operations unit, the Commando Parachutiste de l’Air n° 30. Unlike CPA 20, which was responsible for long-range airfield security, CPA 30’s main mission was airborne rescue operations to recover downed pilots in combat zones. This is a 12-man squad equipped with FAMAS assault rifles, two Minimi light machine guns, one FR-F2 sniper rifle, and a high-ammunition ABL anti-tank rocket launcher — the ABL being the French designation for the AT-4, Anti Blindé Lourd. It has the Shock, Special Forces, Airborne, and Ground Surveillance Radar traits. Its dedicated transport, the Puma SAR, an Air Force search-and-rescue Puma helicopter, can also be used as a reconnaissance helicopter while performing transport duties, and has exceptional optics.

Auverland Milan Reco: a reconnaissance Auverland jeep equipped with Milan 2 anti-tank missiles.

VBL Cannon: a VBL reconnaissance vehicle equipped with a 20mm autocannon.

Aerial reconnaissance is also powerful. It includes the common Gazelle Lisse and Gazelle Cannon, as well as a large number of new reconnaissance helicopters:

Ecureuil Cannon: the French Air Force was not the only user of the Écureuil light helicopter. The French Army also ordered two new Écureuil helicopters for testing, equipped with a 20mm cannon for reconnaissance operations.

Cougar Horizon: the successor to the Puma Orchidée. The successful use of the Puma Orchidée during the Gulf War revived French interest in radar reconnaissance helicopters, leading to the Horizon — Hélicoptère d’Observation Radar et d’Investigation sur Zone, or radar observation and zone investigation helicopter. Fortunately, the first of these radar reconnaissance helicopters was delivered in 1991, while the remaining three were not delivered until 1996. The Cougar had better ECM than the Puma, meaning that the Cougar Horizon will have better survivability than the Puma Orchidée.(I am not sure about the delivered time, some resources show it was delivered in 1991, and the others show it was delivered in 1993 or 1996)

https://preview.redd.it/oriaiwajii0h1.png?width=854&format=png&auto=webp&s=f05f1ba0e774de04f9858638e8fa6273f8973ad2

AA Tab

This is a relatively weak category. The 4e DAM lacks heavy air-defense equipment. Its air-defense assets consist of Aero. Mistral air-defense teams, Aero. 53T2 20mm anti-aircraft guns, TRM-2000 Tarasque anti-aircraft gun trucks, TRM-2000 Pamela air-defense missile trucks, and Gazelle Celtic air-defense helicopters.

As you can see, these regular soldiers of the 4e Division Aéromobile were still equipped with conventional helmets.

HEL Tab

This is an excellent category and can be considered the 4e DAM’s signature strength. Given the division’s exaggerated proportion of helicopter equipment, it will have the richest helicopter tab in all of WARNO, with its equipment list even including some systems still under testing.

https://preview.redd.it/ifmcpo9yii0h1.png?width=1446&format=png&auto=webp&s=ba504a8482f909b0f821e004647ec93bf0c9bc01

First is the Gazelle fleet, including the already implemented Gazelle Cannon, Gazelle HOT, and Gazelle HOT 2. The new Gazelle variant is the Gazelle Viviane — Viseur valorisé par intégration et adaptation de nuit et écartométrie, an improved sighting system upgraded through night adaptation and ranging integration. This model was selected in 1980 to enhance night-fighting capability through thermal imaging, and testing began in June 1990. In game, the Gazelle Viviane is still armed with HOT 2 missiles, but its base accuracy will be improved.

https://preview.redd.it/9cxp5bm5ii0h1.png?width=1376&format=png&auto=webp&s=911431beff626e82563af1ba2211f22d5cfd253c

Next is the Puma fleet, including the already implemented Puma Pirate and the new Puma Cassiopée — an armed Puma helicopter fitted with a 30mm cannon in the nose.

The final heavyweight guest is the Tigre attack helicopter. This specialized attack helicopter, jointly developed by France and Germany, saw its first prototype achieve its maiden flight in April 1991. Considering the later development of its prototype armament, we will provide two different armed variants:

Tigre HAP: a cannon-equipped support and escort variant, armed with four Mistral air-to-air missiles and two SNEB rocket pods. This variant was successfully developed earlier.

Tigre PT1: a gunless prototype test version, armed with eight HOT-2 missiles and two SNEB rocket pods. Since the dedicated anti-tank version of the Tigre developed more slowly, the prototype test aircraft must temporarily perform anti-tank duties.

PT1

AIR Tab

This is a fairly good category. Support from the French Air Force will compensate to some extent for the 4e DAM’s weak ground combat capabilities, especially its lack of air-defense strength.

The 3e Escadre de Chasse, stationed at Nancy, will provide the main air-support assets for the 4e DAM. All three squadrons under this wing were equipped with Mirage IIIE multirole fighters, although one squadron has already been assigned to reinforce the Rhine Division. In addition to the AA and SEAD variants already present in game, the 3e Escadre de Chasse provides several new Mirage IIIE loadouts:

Mirage IIIE [AA2]: equipped with two R550 Magic 2 missiles and one R530E air-to-air missile, the latter being the fire-and-forget version of the R530.

Mirage IIIE [HE]: equipped with three 400kg SAMP T200 high-explosive bombs.

Mirage IIIE [CLU]: equipped with three BLG-66 anti-tank cluster bombs.

Mirage IIIE [RKT]: equipped with four SNEB rocket pods and one FZ49 high-explosive armor-piercing rocket pods.

In addition, several aircraft still in the testing stage will also be committed to battle:

Mirage 2000D: this dedicated ground-attack version of the Mirage 2000 was developed from the nuclear-strike Mirage 2000N and achieved its first successful flight in 1991. In game, the Mirage 2000D will participate in combat in AT and LGB forms, respectively armed with two AS.30L anti-tank missiles, or one BGL-1000 plus two BGL-400 laser-guided bombs.

Rafale C F1: and now, the protagonist arrives! The Rafale C achieved its first flight in 1991, while its associated MICA series missiles were also successfully test-fired that same year. Naturally, the Rafale C F1 has every reason to become an important aerial shield for the 4e DAM. Of course, given the real service-entry date of the MICA missile, the Rafale C F1 will only have a loadout of four MICA-EM and six R550 Magic 2 air-to-air missiles. It cannot fully recreate its powerful loadout from Wargame: Red Dragon, but this will still be deadly enough !

https://preview.redd.it/miprxfwwhi0h1.png?width=1455&format=png&auto=webp&s=b54348b23ec86f69e8eca1f112503f4d2694a57a

Conclusion

In conclusion, just as French Army Aviation was historically experimental, the French 4e Division Aéromobile will also be one of the most unconventional battlegroups currently in the game. It possesses excellent helicopters and reconnaissance forces, as well as fairly strong air and infantry assets, but it suffers from an extreme lack of support and heavy forces.

Next time, we will bring you an introduction to the other West German battlegroup from Nemesis: EuroCorps!

Finally, I would like to offer my sincere thanks to my friend, AirCavalryTroo​, who kindly provided me with a great deal of valuable French-language material. As someone with deep expertise in the history of the Cold War French Army, his assistance was invaluable in helping me better understand the historical background of the 4e Division Aéromobile. Any remaining mistakes or misunderstandings in this article are, of course, entirely my own.

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u/FanMysterious8046 — 3 days ago
▲ 85 r/warno

(Hypothetical/DIY) Preview: United States Army Military District of Washington

Hello, Commanders!

Today, we continue with the second half of my DIY Nemesis: Olympus Has Fallen DLC reveal. This time, taking the stage for NATO is the United States Army Military District of Washington.

https://preview.redd.it/ci8hlc43o40h1.png?width=2846&format=png&auto=webp&s=6c2823a51215c7f539d09dc8f57a1527db892966

Let me introduce myself again. I am a WARNO player from China. My Bilibili account is TechOtaku130, where I am mainly known for creating WARNO DIY content, including custom division concepts, alternate-history battlegroup designs, and unit/equipment write-ups. Here is the link to my original Chinese devlog.

United States Army Military District of Washington

First, as usual, let us begin with a brief history of the United States Army Military District of Washington, or MDW.

https://preview.redd.it/zej1s00ho40h1.png?width=813&format=png&auto=webp&s=6da8eed3f9c8f0024c90ef7a8f7f383057180cca

The history of the MDW can be traced back to the American Civil War. On March 12, 1862, the Military District of Washington was established, with jurisdiction over the District of Columbia, Alexandria in Virginia, and Fort Washington in Maryland. Its first commander was Bvt. Major General James S. Wadsworth. On February 2, 1863, the district was placed under the Department of Washington of the XXII Corps, before being disbanded in 1869.

In 1921, the War Department re-established the District of Washington. After its abolition in 1927, responsibility for military ceremonies and discipline in the capital region fell to the headquarters of the 16th Infantry Brigade stationed at Fort Hunt.

In 1942, five months after the United States entered World War II, the War Department re-established the United States Army Military District of Washington, tasked with planning the ground defense of the capital region. At that time, MDW headquarters was located in temporary buildings near Gravelly Point airfield in Virginia. In the early 1960s, the headquarters moved to Second Street in southwest Washington, D.C., and in 1966 it relocated to its current home at Fort Lesley J. McNair.

During World War II, MDW was gradually reorganized into a logistical and service support command. One of its main missions was to provide support to the newly completed Pentagon through Army headquarters service elements. The United States Army Band also became an important component of MDW’s ceremonial duties during this period.

After World War II, “America’s oldest active-duty infantry unit,” the 3rd Infantry Regiment, better known as The Old Guard, was inactivated in West Germany. In 1948, the regiment was reactivated and assigned to MDW, where it assumed both the district’s tactical responsibilities and ceremonial duties in the capital region. To this day, the 3rd Infantry Regiment continues to perform core missions, including guarding the Tomb of the Unknown Soldier.

https://preview.redd.it/1z9an7ijo40h1.png?width=686&format=png&auto=webp&s=f022868afc97e0acd31e904e59f63a9735bd9869

In terms of organization, MDW’s direct structure is not large. Its immediately available combat forces consist only of the 3rd Infantry Regiment, military police units within the MDW area, the MDW Engineer Company, and the 12th Aviation Battalion stationed at Davison Army Airfield. However, should Washington, D.C., come under direct attack by an external force, MDW would inevitably absorb every available combat element in and around the capital region. We will take a closer look at these below.

United States Army Military District of Washington Details

As mentioned above, the combat power of MDW centers on the renowned 3rd Infantry Regiment, The Old Guard. The regiment itself is small, consisting of only two infantry battalions and one ceremonial company.

In addition to the 3rd Infantry Regiment, MDW’s direct combat units include:

Military Police units within the MDW area:
A capital-region security force standing alongside the 3rd Regiment in prestige. Their SRT, or Special Reaction Team, is often regarded as the Army’s own SWAT equivalent.

MDW Engineer Company:
A support engineer company centered on urban search and rescue missions. Historically, the company took part in the famous search-and-rescue operations after the September 11 attacks. In-game, they will appear with distinctive white rescue helmets and serve as recon engineers.

https://preview.redd.it/ngxmliqoo40h1.png?width=1209&format=png&auto=webp&s=801d6eb7ddf1eef7a496dfde709d2d28b397142f

12th Aviation Battalion:
As the only permanent Army aviation unit in the capital region, the 12th Aviation Battalion plays a key role in crisis response and liaison missions for the Department of Defense, the White House, and other federal agencies. Its range of operations includes ceremonial missions, disaster relief, medical evacuation, and homeland security exercises.

Of course, MDW’s direct forces alone would clearly be insufficient to defend the entire capital. Once Washington enters a wartime state, a large number of combat-capable units would be folded into MDW’s order of battle. These include:

District of Columbia National Guard:
A capital-region National Guard force centered on military police and engineer units. Its primary missions include urban defense, riot control, and traffic node security. Historically, it has taken part in numerous crowd-control operations in Washington. Its subordinate 113th Fighter Wing, known as the “Capital Guardians,” would take on the air-defense mission over Washington, D.C.

29th Infantry Division (Light):
A light infantry division composed of the Virginia and Maryland National Guard, and the closest division-sized combat formation to the capital. Although its Cold War mission was primarily to reinforce the European theater — much like the already featured 35th Infantry Division (Mechanized) in-game — any stay-behind elements would still take part in the defense of the capital if the Washington area fell into battle.

Marine Barracks Washington, D.C.:
Stationed near Capitol Hill, the Marine Barracks Washington, D.C. is a traditional core symbol of the United States Marine Corps. also known as 8th & I, it is a battalion-sized Marine Corps barracks command located near Capitol Hill. While not a standard Fleet Marine Force infantry battalion, it consists of multiple company-level elements, including ceremonial, headquarters, service, and guard units, and is responsible for ceremonial duties, security missions, and presidential support in the National Capital Region.

Aberdeen Proving Ground:
Located in northeastern Maryland, Aberdeen Proving Ground is one of the U.S. Army’s key research, development, and testing facilities. It will provide MDW with important armored combat assets and experimental test equipment.

United States Coast Guard:
The U.S. Coast Guard elements stationed in the Washington region possess a certain amount of ground combat capability, including regular patrol detachments and the more specialized PSU, or Port Security Unit. The latter even took part historically in the Gulf War, where it was responsible for securing U.S. military port facilities in the Middle East.

https://preview.redd.it/2ryljxjwo40h1.png?width=1620&format=png&auto=webp&s=0f5cc2b27db4bb768c5413b10cf4efa170126940

Also available are combat-capable personnel dispatched from surrounding military facilities, including Fort Belvoir, Fort Meade, Andrews Air Force Base, and other major installations.

United States Army Military District of Washington In-Game

Logistics Tab

Quite good. The MDW area contains numerous military bases, allowing it to provide ample logistical support.

Supply units include the FOB, the older M813A1 Supply truck, UH-60A Supply helicopter, HEMTT heavy supply truck, and the new LPS heavy supply truck, the latter already being in testing at this point historically. There is also the new CH-47D Supply helicopter, which is faster than the existing in-game CH-47C Supply.

https://preview.redd.it/lu5b2pb4p40h1.png?width=590&format=png&auto=webp&s=6ae1ec6be366f320bdad274a30b0398eac33ff62

Command units include the UH-1H CO command helicopter, M151 MUTT CP command jeep, and two new command units:

VH-60N White Hawk:
A presidential White Hawk helicopter provided by the U.S. Marine Corps presidential helicopter fleet. In emergencies, a small number are requisitioned as command helicopters. They feature higher ECM than regular Black Hawks, as well as the Resolute trait.

M1037 Shelter Carrier:
A dedicated communications vehicle based on the Humvee chassis.

https://preview.redd.it/08esrvf6p40h1.png?width=821&format=png&auto=webp&s=3ce671adb277c07c3ce2bf8c898af786f0d2cfdc

Infantry Tab

Excellent. This battlegroup contains a large variety of infantry options, while some squads are equipped with shotguns suited for close-quarters combat, making them very deadly at close range.

First come the Old Guards from the 3rd Infantry Regiment, The Old Guard. They will receive special models, and all of them come with the Resolute and Garrison traits. For transport, they may ride in M35 trucks or UH-60A helicopters from the 12th Aviation Battalion.

Old Guards Ldr.:
A 6-man command squad armed with 5 M16A2 assault rifles, 1 M21 designated marksman rifle, an M72A3 LAW anti-tank rocket launcher, and a Stinger POST MANPADS.

Old Guards:
An 11-man infantry squad armed with 9 M16A2 assault rifles, 2 M249 light machine guns, an M72A3 LAW anti-tank rocket launcher, and a Dragon II anti-tank missile.

Army Honor Guards:
The ceremonial company unit of the 3rd Regiment. They are equipped with older M14 rifles fitted with bayonets for ceremonial duties. This 9-man squad is armed with 6 M14 battle rifles, 2 M60 light machine guns, 1 M21 designated marksman rifle, and an AT-4 anti-tank rocket launcher. They additionally receive the Shock trait.

Next are the military police forces within the MDW area:

Provost PST:
The Provost Patrol Supervision Team, a 10-man military police squad armed with 6 M16A2 assault rifles, 2 Mossberg M500 shotguns, 2 M60 light machine guns, and an M72A3 LAW anti-tank rocket launcher. They come with the Security, Resolute and Military Police traits.

Provost SRT:
A Special Reaction Team belonging to the military police. They fill the gap between regular police forces and special operations units, and are more capable in urban combat than regular Army troops. This 7-man squad is armed with 5 MP5 submachine guns, 1 Mossberg M500 shotgun, 1 M24 sniper rifle, and smoke grenades. They come with the Shock, Resolute, and Military Police traits.

https://preview.redd.it/z6afow2ju40h1.png?width=600&format=png&auto=webp&s=10160a127fe7f4275aab2ca8687b08d7b9f1a6ba

Both of the above units are paired with the M1025 Humvee MP as their transport.

Then comes the District of Columbia National Guard. These National Guard units use a new weapon layout to represent their real-world role centered on public security and riot control. Their key features are the widespread issue of smoke grenades and shotguns. As National Guard troops, all of them have the Reservist trait. Even so, their excellent performance in riot-control duties means they are still considered capable of carrying out their proper missions; therefore, none of the DCNG units are locked to Rookie veterancy. They ride in older M813A1 trucks.

D.C.N.G. MP Ldr.:
An 11-man National Guard military police command squad armed with 5 M16A1 assault rifles, 5 M14 battle rifles, 1 Remington 870 shotgun, and smoke grenades. They have the Military Police trait.

D.C.N.G. Military Police:
A 10-man military police squad armed with 6 M16A1 assault rifles, 2 Remington 870 shotguns, 2 M60 light machine guns, and smoke grenades. They come with the Military Police and Security traits.

D.C.N.G. Military Police (M67):
A 10-man military police squad armed with 5 M16A1 assault rifles, 5 M14 battle rifles, an M67 recoilless rifle, and smoke grenades. They have the Military Police trait. This is also the only DCNG unit equipped with an anti-tank weapon, since DCNG units would not normally be assigned anti-tank missions.

D.C.N.G. Engineers Ldr.:
A 6-man National Guard engineer command squad armed with 5 M16A1 assault rifles, 1 Remington 870 shotgun, an M72A3 LAW anti-tank rocket launcher, and smoke grenades. They have the Shock trait.

D.C.N.G. Engineers:
A 10-man National Guard engineer squad armed with 8 M16A1 assault rifles, 1 M60 light machine gun, satchel charges, and 1 Remington 870 shotgun. They have the Shock trait.

Next comes the Marine Barracks Washington, D.C.. Similar to the 3rd Regiment, all of its units come with the Resolute and Security traits. The battalion provides:

USMC Riflemen Guards:
A 13-man infantry squad armed with 10 M16A2 assault rifles, 3 M249 light machine guns, an AT-4 anti-tank rocket launcher, and smoke grenades.

USMC Ceremonial Guards:
Similar to the Army Honor Guards of the 3rd Infantry Regiment, these USMC ceremonial troops, carrying old M1 Garand rifles, have been hastily pressed into combat. This 13-man squad is armed with 7 M1 Garand rifles, 3 M60E3 light machine guns, 3 M1C Garand designated marksman rifles, and M31 anti-tank rifle grenades. They also receive the Shock trait.

USMC CMDT Four:
The famous Marine Corps ceremonial team, The Commandant’s Four. In reality, this is a four-man ceremonial detachment, but in-game they will serve as a USMC command squad. Their standout feature is the pair of guards carrying old Springfield rifles — yes, Springfield! This 4-man command squad is armed with 2 M16A2 assault rifles, 2 Springfield sniper rifles, and smoke grenades.

The Marine Corps also fields its own SRT unit:

USMC SRT:
A 9-man squad armed with 3 RO635 submachine guns, the 9mm version of the Colt SMG, 3 Colt submachine guns, 2 M21 designated marksman rifles, and 1 Remington 870 shotgun. They have the Shock, Resolute, and Military Police traits.

Next are reinforcements from the United States Coast Guard. Compared with regular military units, their organizational nature is closer to a militia-like paramilitary force, so USCG units receive the Militia trait.

USCG Security:
A 5-man Coast Guard patrol detachment armed with 1 MP5 submachine gun, 3 M16A1 assault rifles, and 1 Remington 870 shotgun. They have the Security trait.

PSU:
The Port Security Unit is considered better trained than ordinary USCG units, so PSU will not be locked to Rookie veterancy. This 8-man squad is armed with 3 MP5 submachine guns, 4 M16A2 assault rifles, 1 M60 light machine gun, and a Stinger Basic MANPADS. They have the Shock and Security traits.

https://preview.redd.it/m638h18nu40h1.png?width=438&format=png&auto=webp&s=a7682ebc7dba526d8378b6c6db50bdec5c8a9839

PSU M2HB:
A PSU heavy machine-gun team armed with the M2HB and carrying the Security trait.

USCG Honor Guards:
The ceremonial detachment of the United States Coast Guard. Even in an emergency, they would still join the defense of the Washington area. This large 16-man squad is armed with 4 M1 Garand rifles, 9 M16A2 assault rifles, 2 M21 designated marksman rifles, and 1 M60 light machine gun. These soldiers are considered among the best in the Coast Guard, so they will not receive the Militia trait. Instead, the unit will receive the Security trait. However, given their lack of necessary combat training, they will be locked to Rookie veterancy.

Then come small detachments dispatched by various independent units:

Engineer Instructors:
An Army Corps of Engineers instructor squad sent from Fort Belvoir. This 11-man squad is armed with 9 M16A2 assault rifles, 2 M60 light machine guns, an M202 FLASH incendiary rocket launcher, and an M72A3 LAW anti-tank rocket launcher. They have the Shock and Instructor traits.

FBI HRT:
The FBI’s Hostage Rescue Team, which would also be committed to the defense of Washington if necessary. This 8-man squad is armed with 8 MP5SD submachine guns, satchel charges, and an M79 40mm grenade launcher. The latter can repeatedly fire smoke grenades at range, meaning this unit can deploy smoke from long distance. They have the Shock, Special Forces, and Airborne traits. For transport, they may choose their exclusive Chevy SUV HRT off-road vehicle or Bell 412 HRT helicopter, both of which also have the Special Forces trait.

APG Security Patrol:
A 10-man Aberdeen Proving Ground military police security force, armed with 8 M16A2 assault rifles, 2 M249 light machine guns, a Stinger Basic MANPADS, and the AAWS-M anti-tank missile, which was undergoing testing at the time. The latter would later become the famous Javelin anti-tank missile. Although it has shorter range in-game, its top-attack and fire-and-forget capabilities make it extremely lethal. This squad has the Military Police and Security traits.

https://preview.redd.it/dbm7god3u40h1.png?width=1441&format=png&auto=webp&s=8269fc40d9f2c036438eff398ab34394a6cc086c

Also available are USAF Security and USAF Security Patrol from Andrews Air Force Base, as well as USMC Security dispatched from nearby Marine facilities. All three have already appeared in-game.

Weapons teams include TOW-series anti-tank missiles, M60 heavy machine guns, and Mk 19 grenade launchers. These will mostly be National Guard units, with a smaller number of Old Guards operating the more advanced equipment.

Artillery Tab

Poor. There are no organized artillery formations within MDW’s jurisdiction, so the district’s units must make do with whatever they can get.

Available towed artillery includes the Old Guards M30 107mm mortar and the USMC M252 81mm mortar, both carrying the Resolute trait, as well as two types of towed howitzers left behind by the 29th Infantry Division (Light): the N.G. M101 105mm howitzer and the N.G. M198 155mm howitzer.

The battlegroup’s only available heavy self-propelled artillery comes from Aberdeen Proving Ground, where the U.S. Army’s most advanced M109A6 Paladin self-propelled howitzer was undergoing testing at the time.

In addition, we would like to add a very interesting equipment.

It is the H-21A M2A2 gunship helicopter, an old H-21A Work Horse helicopter carrying an M2A2 105mm howitzer. Of course, please do not misunderstand: this gunship helicopter cannot fire while airborne — it is certainly no AC-130. Its purpose is to carry the 105mm howitzer at high speed, land, deploy the gun for fire missions, and then quickly relocate to avoid counter-battery fire or rapidly shift to a new firing position. Historically, this helicopter only reached the experimental testing stage, but it did provide guidance for future U.S. Army air assault helicopter operations.

https://preview.redd.it/ok9jxyuut40h1.png?width=903&format=png&auto=webp&s=a42bdf33767a6e71d69a52395b59fb9b3ede7b5f

Tank Tab

Average. A considerable amount of usable heavy equipment is called in from Aberdeen Proving Ground, but due to the lack of experienced crews, many of the vehicles will be operated by reservists, while professional personnel from Aberdeen Proving Ground will serve as instructors.

First come the vehicles operated by rookies, including the M60A3 TTS, M60A3 TTS ERA, M60A1 RISE, and M728A1 CEV. These relatively outdated vehicles will be operated by U.S. Army reservists, and all of them receive the Reserve suffix to represent their status as reserve units.

Then come the instructor-operated vehicles, including the new M1A1 Instructor and M1 Thumper Instructor. The latter is an experimental M1 tank platform equipped with the new XM291 120mm main gun and a matching autoloader! Yes, the first American autoloading tank in-game. It will currently become the M1-series main battle tank with the highest armor penetration in-game.

https://preview.redd.it/7ainnmqqt40h1.png?width=1492&format=png&auto=webp&s=70541cd66ed674551b40a021b469b02838b75746

Also new is the XM1-FSED, a pre-production test model of the M1 series. Now, these pioneering M1 models will also be thrown into combat. Aberdeen Proving Ground has assigned relatively experienced crews to the XM1-FSED, so it will receive neither the Reservist nor the Instructor trait.

Anti-tank vehicles include the reservist-operated M1025 Humvee TOW and M901 ITV, both with the Reservist trait. In addition, Aberdeen Proving Ground provides a true killer: the M113 GLH, a Hellfire anti-tank missile launcher based on the M113 chassis.

Recon Tab

A rather complex category. This battlegroup lacks a dedicated battalion-level reconnaissance unit, meaning MDW’s reconnaissance assets are assembled from a wide variety of independent small units. In this tab, players will find a rich selection, but also rapidly rising costs. Fortunately, the battlegroup already has plenty of units with the Security trait in its infantry tab.

First, let us look at infantry recon:

Old Guards Scouts:
A 4-man Old Guard recon team armed with 3 M16A2 assault rifles, 1 M60 light machine gun, and an AT-4 anti-tank rocket launcher. They have the Resolute trait, and may choose from regular ground transports or the UH-1H helicopter.

MDW Eng. Recon:
An engineer recon force formed by the MDW Engineer Company. This 10-man engineer recon squad is armed with 9 M16A2 assault rifles, 1 M60 light machine gun, an M72A6 anti-tank rocket launcher, and satchel charges. The M72A6 will be a dual-purpose anti-tank rocket launcher, with both HE and armor-piercing values. Although its penetration is very limited and only suitable for engaging light vehicles, its versatility still gives it plenty of room to shine. To compensate for this dual-purpose role, the squad carries more rockets than regular squads. The unit has the Shock and Ground Surveillance Radar traits, and may also choose the UH-1H helicopter as an additional transport option.

D.C.N.G. MP Recon Patrol:
A 3-man District of Columbia National Guard military police recon patrol team, armed with 2 M16A1 assault rifles, 1 M21 designated marksman rifle, an M72A3 LAW anti-tank rocket launcher, and smoke grenades. They have the Military Police and Reservist traits.

ISA:
The Intelligence Support Activity, belonging to the Army Intelligence and Security Command. They will disguise themselves as civilians to conduct intelligence gathering and counter-intelligence operations. This 6-man squad is armed with 6 MP5K submachine guns, satchel charges, an AT-4 anti-tank rocket launcher, and smoke grenades. They have the Shock, Special Forces, Ground Surveillance Radar, SIGINT, and False Flag traits. They can deploy aboard the new MH-6E Little Bird helicopter, which also has the Special Forces trait.

https://preview.redd.it/uzh2ep1dt40h1.png?width=858&format=png&auto=webp&s=ca6f83b4442fac08105c6b09992acf21d8a0a91b

FBI HRT Sniper:
A 4-man FBI HRT sniper team armed with 2 MP5 submachine guns, 1 PSG-1 designated marksman rifle, and 1 M40A1 sniper rifle. They have the Special Forces, Airborne, and Sniper traits.

N.G. LRS:
An LRS, or Long-Range Surveillance, detachment formed by professional stay-behind personnel from the 29th Infantry Division (Light). These troops were among the few airborne-qualified elements in the Maryland National Guard at the time. This 6-man squad is armed with 6 Colt submachine guns, an M72A3 LAW anti-tank rocket launcher, and a Redeye MANPADS. They have the Special Forces, Shock, Airborne, and Ground Surveillance Radar traits.

Vehicle recon includes the new CEM BRDM-2, a mysterious reserve vehicle from Aberdeen Proving Ground with the False Flag trait.

https://preview.redd.it/q5liesvls40h1.png?width=1146&format=png&auto=webp&s=d22b6834d132d0f11aef26c223654b6f3336cfcd

M1037 AN/TLQ-17A TRAFFICJAM:
An AN/TLQ-17A TRAFFICJAM electronic warfare jamming system based on the Humvee chassis. It has the Jammer trait.

Also available is the N.G. OH-58A recon helicopter left behind by the 29th Infantry Division (Light).

The United States Coast Guard also fields a modest rotary-wing capability in the form of the HH-65A Dolphin search-and-rescue helicopter. Originating from continental Europe, this helicopter can also be pressed into service for reconnaissance missions.

Finally, there is a special recon helicopter variant that was tested and later cancelled due to budget constraints: the YEH-60B SOTAS. SOTAS stands for Stand-Off Target Acquisition System. It has exceptional optics and the SIGINT trait.

https://preview.redd.it/bys0m7rms40h1.png?width=1026&format=png&auto=webp&s=62027bf8748e375f50cb3d7c445c334b8137662a

Anti-Air Tab

A decent category. Although MDW’s air-defense forces are still a patchwork mix, the foundation is not bad.

First are the MANPADS teams provided by infantry units, including the Old Guards Stinger — yes, of course they have the Resolute trait — and the N.G. Redeye provided by stay-behind elements of the 29th Infantry Division (Light).

Medium-range air defense is considered a weak point for this battlegroup. Fortunately, Aberdeen Proving Ground provides several test systems to make up for the shortage as much as possible. The 29th Infantry Division (Light) also left behind a small number of N.G. M48A1 Chaparral surface-to-air missile vehicles. This is the first time the National Guard version of this equipment appears in-game!

Then come two rare systems provided by Aberdeen Proving Ground:

CEM ZU-23-4M1 Shilka:
A Soviet ZSU-23-4M1 Shilka self-propelled anti-aircraft gun imported via Egypt. Historically, it was sent to Aberdeen Proving Ground for dismantling and testing, and was later used by the U.S. Army in opposing-force exercises. Now, under emergency conditions, this weapon from our “Eastern friends” is thrown into battle. It will also receive the False Flag trait.

https://preview.redd.it/6so77semt40h1.png?width=1380&format=png&auto=webp&s=5a4a2e217dd8404eef321a2568dadf2c69f61745

ADATS:
This ADATS is not that ADATS. The American ADATS uses the M3 Bradley chassis. In addition to missiles, it also carries a 25mm autocannon and a 12.7mm machine gun. Accordingly, these weapons are also enhanced for anti-air use, allowing it to engage enemy low-altitude targets more effectively. Although this air-defense vehicle was eventually cancelled historically, its test vehicles are still waiting for orders at Aberdeen Proving Ground.

As for heavy air defense, in theory, by 1989 there were no organized heavy air-defense systems deployed in the Washington region. Air defense of the area was mainly handled by the Air Force. However, the defenders still managed to scrape together some available systems and commit them to battle.

Nike Hercules:
This old heavy surface-to-air missile had already been withdrawn from active air-defense service in the Washington area by 1989. However, that does not stop the desperate defenders of Washington from pulling this antique out of storage and putting it back into battle. It will be a heavy SAM comparable to the Krug: outdated, but still deadly.

https://preview.redd.it/dkxb4dlkt40h1.png?width=1049&format=png&auto=webp&s=454a93d7ab74f02702e2f2057d918f5cf8c62876

Patriot PAC-2:
Very fortunately, at this point in 1989, Aberdeen Proving Ground was conducting data-link integration tests for the Patriot PAC-2. Although only available in limited numbers as test equipment, this most advanced U.S. Army twin-launcher towed surface-to-air missile still has considerable combat power.

Helicopter Tab

Poor. Army aviation units around the Washington area are mostly transport helicopters, with a shortage of attack helicopter units. This means this tab has weak slots and unimpressive available equipment.

The defenders of the area are forced to modify some transport helicopters into armed variants for combat:

ACH-47A Guns-a-Go-Go:
A CH-47A gunship conversion originating from the Vietnam War. Now, the defenders of Washington have revived this conversion concept and thrown it back into battle. This gunship is heavily armed, including 1 40mm grenade launcher, 2 20mm cannons, 2 70mm rocket pods, and as many as 5 12.7mm heavy machine guns.

https://preview.redd.it/ntv2h6wjs40h1.png?width=1392&format=png&auto=webp&s=bf5fe529ae0979be6e9a5dbaf75da263c68ea46c

UH-60A ESSS:
A Black Hawk helicopter fitted with the External Stores Support System, or ESSS, giving it additional weapon-carrying capability. It is armed with two 70mm rocket pods and 8 Hellfire anti-tank missiles.

There are also a small number of AH-1E attack helicopters left at Aberdeen Proving Ground by the 29th Infantry Division (Light), including the already existing in-game N.G. AH-1E Cobra and the new N.G. AH-1E TOWCobra.

Air Tab

Very good. MDW has access to a large number of air assets to ensure air superiority over the capital.

First is the previously mentioned 113th Tactical Fighter Wing of the District of Columbia National Guard. In 1989, it operated older F-4D fighters and had already begun transitioning to the newer F-16A ADF fighter. ADF stands for Air Defense Fighter, a dedicated air-defense modification developed by the U.S. Air Force for Air National Guard units taking over homeland air-defense missions. They will provide older F-4D fighters as well as a small number of more advanced F-16A ADF fighters.

F-4D [AA]:
Armed with 4 AIM-9P.

F-4D [AA2]:
Armed with 4 AIM-9M and 4 AIM-7M.

F-16A ADF [AA]:
Armed with 6 AIM-120A.

In addition, the EF-4D Wild Weasel IV is a suppression-of-enemy-air-defenses aircraft modified from the F-4D airframe. Historically, only two such modified aircraft existed, and they were the predecessors of the F-4G Wild Weasel V. They were armed with the larger AGM-78 Standard ARM anti-radiation missile.

https://preview.redd.it/o1bls61cs40h1.png?width=1454&format=png&auto=webp&s=cd2ce2c1dc4daa6c846d7f01faf4e81092350c61

Also stationed at Andrews Air Force Base alongside the 113th Fighter Wing is Marine Fighter Attack Squadron 321, equipped with F-4S aircraft. These will focus entirely on ground-attack missions, entering battle in HE, CLU, and two RKT loadouts. One of the RKT variants will be equipped with large-caliber Zuni rockets.

In addition, the 104th Tactical Fighter Squadron of the Maryland National Guard operates A-10A attack aircraft. These will sortie in anti-tank missile and rocket loadouts.

The final heavyweight guest is the F-15 STOL/MTD, short for Short Takeoff and Landing / Maneuver Technology Demonstrator. This experimental F-15B, leased by NASA and modified for testing, has shorter takeoff and landing performance as well as better low-speed maneuverability than the standard aircraft. In-game, this will be reflected by better aircraft performance than the F-15C. It is armed with 2 AIM-120A, 4 AIM-7M, and 4 AIM-9M. We plan to use the F-15 ACTIVE model for this aircraft, because it simply looks cooler!

https://preview.redd.it/blt7t538s40h1.png?width=1469&format=png&auto=webp&s=d78b32412fa43ebb3e688562b8cf4a7dd253c85b

In summary, the United States Army Military District of Washington is a battlegroup centered on infantry and air power, supplemented by a small number of advanced experimental heavy systems in hopes of gaining an edge in battle.

Although MDW has some solid options in the Tank and Anti-Air tabs, its incomplete organizational structure means that these two categories suffer from rapidly increasing activation costs. By contrast, this battlegroup is much more generous in the Logistics, Infantry, and Air tabs.

And that brings us to the end of our full reveal for Nemesis: Olympus Has FallenSoviet 4th Guards Tank Division versus the United States Army Military District of Washington.

If you would like to read the first part, please head over to the link below:

Soviet 4th Guards “Kantemirovskaya” Tank Division

Thank you very much for reading!

English is not my first language, so I apologize if there are any awkward expressions or unclear parts. I hope this DIY devlog can bring something interesting to the international WARNO community.

I will continue translating and sharing more of my WARNO DIY works on Reddit in the future. I would be very happy to hear your thoughts, suggestions, and criticism.

Thanks again for your time and support! And my Chinese Bilibili channel is TechOtaku130! If you would like to read the original Chinese posts, please feel free to visit my Bilibili channel anytime.

And finally, to all the mothers among our commanders, throughout our community, and around the world, we wish you a very happy Mother’s Day! Thank you, Mom!

reddit.com
u/FanMysterious8046 — 5 days ago
▲ 75 r/warno

Hello everyone! I am a WARNO player from China. My Bilibili account is TechOtaku130, where I am mainly known for creating WARNO DIY content, including custom division concepts, alternate-history battlegroup designs, and unit/equipment write-ups.

So far, I have written more than 20 WARNO DIY articles in China Community, and I plan to gradually bring them over to Reddit and share them with the international WARNO community.

Today, I would like to present one of my Nemesis-style DIY concepts: Olympus Has Fallen. The first division I will introduce is the Warsaw Pact side of this concept — the Soviet 4th Guards “Kantemirovskaya” Tank Division. Here is the link to my original Chinese devlog

Hello, Commanders!

Let us first take a look at the Warsaw Pact side: the Soviet 4th Guards “Kantemirovskaya” Tank Division.

https://preview.redd.it/yip4b59mrazg1.png?width=2846&format=png&auto=webp&s=01b7d0c32eaabeb2f983b84ff8590b8b02fd5030

You may also try to predict the new NATO equipment from the promotional image.

# Soviet 4th Guards “Kantemirovskaya” Tank Division

https://preview.redd.it/ajrl1ljvrazg1.png?width=1052&format=png&auto=webp&s=93a364fca2db0939e3ceaea84d13ae00fc0c6a1c

The Soviet 4th Guards “Kantemirovskaya” Tank Division was originally the 17th Tank Corps, formed in the Stalingrad Military District. After its formation was completed in June 1942, the corps was immediately committed to combat, taking part in the Battle of Voronezh and the Middle Don offensive in late 1942, also known as Operation Little Saturn. It distinguished itself in the liberation of the village of Kantemirovka.

During the Great Patriotic War, the 17th Tank Corps participated in many major operations, including the Battle of Kursk in July–August 1943 on the Belgorod–Kharkov axis, the liberation of Right-Bank Ukraine in 1944, including Zbarazh, Ternopil, and Shepetivka, the Kraków operation of 1945, the advance toward the Elbe, the capture of Dresden, and the Prague offensive.

In January 1943, for its bravery in the Middle Don operation, the corps was awarded Guards status and reorganized as the 4th Guards Tank Corps. It also received the honorific title “Kantemirovskaya” It then fought through Ukraine, Poland, and Czechoslovakia with various Soviet fronts. On June 14, 1945, the 17th Tank Corps, by then the 4th Guards Tank Corps, was reorganized into the 4th Guards Kantemirovsky Tank Division.

During the Cold War, the division remained stationed in the Naro-Fominsk area of the Moscow Military District, roughly 70 km southwest of Moscow. It also regularly participated in Red Square parades until the end of the Soviet era.

Of course, when talking about the real Soviet 4th Guards “Kantemirovskaya” Tank Division, one cannot avoid mentioning the famous shelling of the White House.

https://preview.redd.it/67vmmjp2sazg1.png?width=1782&format=png&auto=webp&s=b510fb901993e327ee14dd98d6001adcf408c1af

However, on Planet WARNO, Gorby has already gone to Gorby Planet. The Soviet 4th Guards “Kantemirovskaya” Tank Division, together with its sister units, will loyally perform its garrison duties in the Moscow region.

# Details of the Soviet 4th Guards “Kantemirovskaya” Tank Division

Contrary to what many might imagine, the Soviet 4th Guards “Kantemirovskaya” Tank Division was not fully manned. Its peacetime readiness strength was somewhat lower than that of Soviet tank divisions stationed abroad. Considering the division’s parade-oriented role, we believe this understrength condition mainly affected its support units. This means that some categories in the division will have certain slot restrictions.

Of course, we will try to avoid making the division’s gameplay style too similar to that of the Independent 119th Tank Regiment.

https://preview.redd.it/gmxbsju5sazg1.png?width=966&format=png&auto=webp&s=aa77d161f1628ff3154fa29de17f9ee5a215571e

On the other hand, as a heavy Guards formation based in the Moscow region, the division had access to newer and better equipment. We expect its gameplay style to be a combination of the Independent 119th Tank Regiment and the 27th Guards Motor Rifle Division: a Warsaw Pact heavy division with plenty of advanced equipment. However, due to its limited support assets, its playstyle will focus more heavily on frontline combat.

# The Soviet 4th Guards “Kantemirovskaya” Tank Division in Game

## Logistics Tab

By tank division standards, this is quite good. After all, units fighting on home soil always get the first sip of fresh borscht.

Command units include the familiar Belozor command jeep, BMP-1K3 command IFV, and POTOK-2 command vehicle. The new command unit will be the Mi-8PS Salon, a special Mi-8 helicopter used by the Soviets to transport VIPs. It can also serve as an airborne command platform. Its unique square windows make it highly recognizable. Since we are in the Moscow region, there should be no shortage of VIPs.

https://preview.redd.it/3f7d39rbtazg1.png?width=1335&format=png&auto=webp&s=45b1b13e3fea1430549b7ceef8b2e3d67cadb63c

Supply units are more conventional, including the FOB, Ural-4320 supply truck, MT-LB supply vehicle, and the Maz-535A supply truck, which first appeared with the division’s sister formation.

## Infantry Tab

By tank division standards, this is average. This is mainly due to the division’s manpower shortages. A small number of reservists recruited after strict political screening make up for some of these gaps, but the overall number of infantry slots is not generous.

Unlike the 2nd Guards Motor Rifle “Taman” Division, the organization of this division’s Gvardeitsy has been somewhat changed. The new Gvardeitsy (RPG-26) represent the division’s main mechanized infantry units. Compared to their neighbors, they have better anti-tank equipment and will be able to ride in BMP-2 IFVs.

The reservists who passed political screening and joined the division’s infantry combat order, the Gv. Rezervisti, retain the “Resolute” trait, but their veterancy is locked at no veterancy. In terms of equipment, they are no different from regular motor riflemen. For transports, they only receive the division’s least desirable batch of vehicles: BMP-1P IFVs.

In addition, a small number of the division’s Gvardeitsy (RPG-27) will be allowed to ride in the rare BMP-2 KNDZ. This BMP-2 is fitted with a test version of lightweight Kontakt-1 explosive reactive armor and is equipped with Konkurs-M anti-tank missiles. Historically, due to hull resistance issues, the test ultimately proved that the BMP-2’s structure was not suitable for ERA installation.

https://preview.redd.it/bnhqi8z1tazg1.png?width=1433&format=png&auto=webp&s=5c14e2d000d4d80cc8137ff3ad6ccd067ff7e9ce

The division’s regular infantry also includes Gv. Pulemetchiki.

The division’s command infantry unit, Gvardeitsy Kom., also receives a rare special vehicle: the BMP-2 Bakhcha. This was a test version of the BMP-2 fitted with the BMP-3 turret. Because the BMP-3 turret’s fighting compartment intruded heavily into the troop compartment, greatly reducing passenger capacity, it can only be distributed in small numbers to command squads.

https://preview.redd.it/r79xc6f4tazg1.png?width=1241&format=png&auto=webp&s=8a5423d2cef284c14177e7beb98c78cd7d170e1e

Due to manpower shortages also affecting the engineer battalion, the new one-card Gv. Saperi represent the division’s organic engineer combat force. These are 8-man squads equipped with AK-74 assault rifles, one PKM light machine gun, an RPO, and an RPG-22. They also have the “Resolute” trait. For transports, besides regular trucks, they may also ride in BTR-70s.

The division’s remaining infantry combat forces include military police and various weapons teams. Apart from ATGM teams and SPG-9 teams, some weapons teams have been replaced:

**Gv. NSV Fara-1:**

A version combining the NSV heavy machine gun with the Fara-1 ground-surveillance radar, improving accuracy and range.

**Gv. Plamya 30mm Fara-1:**

Similar to the NSV version, this combines an automatic grenade launcher with the Fara-1 ground-surveillance radar, also improving the accuracy and range of heavy weapons.

https://preview.redd.it/alas3y87tazg1.png?width=1524&format=png&auto=webp&s=e05487d64ece7ffda956bd535c54e43e5883912f

## Artillery Tab

Not very good. Slots are limited. Available equipment includes the 2S12 120 mm mortar, 2S1 Gvozdika, and 2S3 Akatsiya. The regular BM-21 Grad has been replaced by the new BM-21-1 Grad [HEAT], a Grad rocket launcher using 9M218 high-explosive anti-armor rockets. While attacking personnel targets, it can also directly top-attack light armored targets.

## Tank Tab

Excellent. As an elite unit responsible for displaying heavy equipment in the capital, Moscow, this division performs extremely well in the tank tab.

The mainstay of the division is naturally the most advanced T-80 series, including the T-80UD, which once took center stage during the shelling of the White House, and the T-80U Obr. 89 borrowed by its sister unit. Of course, the loss of vehicles caused by this temporary transfer will be reflected in the number of cards and slots.

A new T-80UD variant, the T-80UD Obr. 87, will appear in this division. As an early-production T-80UD, it is still equipped with Kontakt-1 explosive reactive armor, since Kontakt-5 officially entered service only in 1987. This means that its protection level will be equal to the T-80U, while its other stats will remain the same as the T-80UD.

https://preview.redd.it/smb2om7gtazg1.png?width=1321&format=png&auto=webp&s=67fec2f3a970e812000e679819a6c39bde05bda1

The T-80UK, which once appeared during WARNO’s Early Access stage, now returns! The T-80UK, which entered service in very small numbers at the end of the Cold War, will receive a new model in game. It is additionally equipped with the Shtora jamming system and a more advanced thermal-imaging fire-control system. This command tank will be even deadlier than its peers.

https://preview.redd.it/vkvyffkmtazg1.png?width=865&format=png&auto=webp&s=cc33ac66a3dc5abfd053d8a31af6f71ebea0cb32

In addition, a small number of regular T-80BVKs will assist with command duties.

Like the 2nd Guards Motor Rifle Division, this division’s equipment list also includes the classic T-64 and T-72 tanks, with the T-64 being more numerous than the T-72. Therefore, a small number of T-72s will appear in the form of a new command tank:

**T-72B1K Obr. 89:**

A command version of the T-72B1 equipped with Kontakt-5 ERA, representing the peak protection level of mass-produced late-Cold War T-72 tanks.

https://preview.redd.it/yb69jmlotazg1.png?width=1053&format=png&auto=webp&s=f8f50a52cd9f2e7bbaa378b6957ca7415029cd2e

The remaining T-64s will be the most advanced mass-production variants of the T-64 series: the T-64BV and T-64B1V.

Anti-tank equipment is very standard, consisting of the MT-12 Rapira anti-tank gun and the BRDM-2 Konkurs missile vehicle.

## Recon Tab

Standard overall. This reflects the fact that the division’s reconnaissance battalion was not fully manned, but the division did possess a fairly good batch of reconnaissance technology. This means its infantry reconnaissance is relatively weak, relying mainly on vehicle-based reconnaissance systems.

The common Razvedka has been replaced by the new Gv. Razvedka. This Guards version of the scout squad has better anti-tank rockets, replacing the RPG-22 with the RPG-26, and also has the “Resolute” trait. However, the number of available cards will be limited.

The new Gv. Mot. Razvedka replaces the Mot. Razvedka. This is an 8-man Guards motorized reconnaissance squad equipped with AK-74 assault rifles, one RPK-74 light machine gun, one SVD designated marksman rifle, and RPG-26 anti-tank rockets. It also has the “Resolute” trait and is tied to the new Razv. BTR-70 transport.

The division’s reconnaissance vehicle section is very strong. In addition to the regular BRDM-2, it deploys a large number of new systems, some of which only entered service after the Cold War:

**BRM-3K:**

A new-generation radar reconnaissance vehicle based on the BMP-3 hull. The Soviet Army originally planned to use it to replace the widely deployed BRM-1K. It was also the prototype of the later Russian BRM-3K Rys reconnaissance vehicle. It is equipped with a ground-surveillance radar and a 30 mm autocannon, giving it Exceptional optics.

https://preview.redd.it/wumt0zw0uazg1.png?width=1698&format=png&auto=webp&s=e78bc2a4a32255348a88b71bfa58940a072c6e97

**BMP-2 SBR:**

A BMP-2 equipped with the SBR-3 “Fara” ground-surveillance radar. It has Excellent optics and is also equipped with advanced Konkurs-M missiles for self-defense. In exchange, it cannot carry a motor rifle squad for combined operations. This radar was tested in small numbers on BMP-2s.

**R-934B Sinitsa:**

An R-934B electronic warfare jamming system based on the MT-LBu chassis. It has the “Jammer” trait.

https://preview.redd.it/y0ks1nn1uazg1.png?width=910&format=png&auto=webp&s=2e4802268234367b6ee8d76970f03ca34bd09dac

**Mi-8MTPR:**

An advanced electronic warfare helicopter fielded by the Soviet Army in small numbers at the end of the Cold War, provided by a nearby Moscow Military District electronic warfare center. Its successor variants remain in Russian service today. One of its key features is that it has both the “Jammer” and “Electronic Warfare” traits, allowing it to disrupt enemy reconnaissance while also affecting enemy air defense. It also has an ECM value as high as 45.

## Anti-Air Tab

Slot-wise, this is worse than a regular Soviet tank division, again due to the division’s manpower shortages. Some conventional equipment has been replaced by next-generation systems.

A small number of new Gv. Igla-N replace the neighboring division’s Gv. Igla. The new heavy-warhead Igla brings its damage up to 5, matching the commonly seen U.S. Stinger.

Likewise, the new Tor-M1 serves as the division’s main air-defense system. This was a follow-on improvement of the Tor system and officially entered service in 1991. In game, the Tor-M1 has better accuracy and higher single-shot damage.

https://preview.redd.it/hy8ooiv4uazg1.png?width=1045&format=png&auto=webp&s=3d0c1c88868c5a508d0952ac7f388e88c8261d74

Intermediate air defense is handled by some conventional equipment, including the MT-LB Strela-10M and the ZU-23-4M3 BIRYUSA.

## Helicopter Tab

Very poor, but the available equipment is highly distinctive.

The Tomilino helicopter plant and test center near Moscow had long been responsible for testing Mil-series helicopters during the Cold War. Naturally, this included the Mi-28A attack helicopter at the end of the Cold War.

Fortunately, two Mi-28A prototypes were completed before the end of the Cold War. These two Mi-28As will join the combat order of the 4th Guards Tank Division. At the same time, they will also be the division’s only available helicopter combat force. They will enter battle carrying S-13 rocket pods and Ataka anti-tank missiles. Unlike the Mi-24’s Ataka missiles, the Mi-28A can fire Ataka ATGMs while moving.

https://preview.redd.it/pozlkr78uazg1.png?width=1541&format=png&auto=webp&s=d991d4c5690c845dbd749b7ac0a6640a02bfc697

## Air Tab

Quite good. Slots are very generous, but the available aircraft types are strictly limited. The division’s air support will be handled entirely by the Moscow Air Defense Command of the Soviet Air Defense Forces. Its four subordinate air defense armies can provide large numbers of various air-superiority fighters, but cannot provide any type of close air support aircraft.

That’s right. We have decided to make a bold experiment: the 4th Guards Tank Division will receive no close air support aircraft at all. Its air tab will consist entirely of air-superiority fighters. Naturally, we will further test this design to ensure that it does not become either a new-generation Slavic prison or a completely broken Slavic superweapon.

First, the four regiments of the 2nd Air Defense Army are equipped with MiG-23P and MiG-25PD fighters. These two aircraft have already appeared in the 2nd Guards and 1st Guards Motor Rifle Divisions respectively. The MiG-25PD receives a new AA2 variant, equipped with four R-60M missiles and two R-40RD missiles.

Second, the 3rd Air Defense Army provides the Su-15TM and the new MiG-25PDS. The latter is the new designation for MiG-25P aircraft upgraded to MiG-25PD standard. In overall stats, it is no different from the MiG-25PD. It is equipped with four R-60M missiles and two R-40TD missiles.

https://preview.redd.it/lyebui8cuazg1.png?width=1083&format=png&auto=webp&s=de8e80a60ab232d2e65b18bbcc070d4f9fef05ce

Next comes the 7th Air Defense Army. Its 472nd Fighter Aviation Regiment of the Air Defense Forces was equipped with the very rare MiG-23S. This early-production MiG-23 was produced in only about 60 examples. Due to reliability issues during production and delays in developing the new Sapfir-23 radar, the MiG-23S had combat capability only slightly better than the MiG-21. These early MiG-23s were soon retired from frontline fighter units and transferred to the Air Defense Forces. The 472nd Fighter Aviation Regiment happened to be one of the units equipped with this aircraft. Historically, the unit continued using the type until it was disbanded in 1998.

https://preview.redd.it/qsqd4nvguazg1.png?width=1093&format=png&auto=webp&s=010ff245f49866520342ca370cd70a1aa3aa68eb

To reflect the idea that old soldiers never die, we have given this aircraft a veterancy bonus. They will enter battle with older R-3 series and R-13 missiles, and will have two AA variants.

Finally, the 16th Air Defense Army is equipped with MiG-31s and a small number of MiG-25PDSLs. The latter was a test variant of the MiG-25PD fitted with a newer ECM system for trials. The system was planned for use in a MiG-25PD upgrade program. Although the tests were very successful, the program ultimately came to nothing. In game, the MiG-25PDSL will be represented with an ECM value as high as 30, sharply distinguishing it from the regular MiG-25PD.

https://preview.redd.it/7259gnfluazg1.png?width=474&format=png&auto=webp&s=e76f8391188133e33a1e7b717dd2816bbf7625b8

# Summary

The Soviet 4th Guards “Kantemirovskaya” Tank Division is a Soviet heavy division strengthened by advanced weapons and equipment. However, it lacks support assets and has no available air-to-ground strike capability whatsoever.

Next time, we will bring you the U.S. Army Military District of Washington!

Thank you very much for reading!

English is not my first language, so I apologize if there are any awkward expressions or unclear parts. I hope this DIY devlog can bring something interesting to the international WARNO community.

I will continue translating and sharing more of my WARNO DIY works on Reddit in the future. I would be very happy to hear your thoughts, suggestions, and criticism.

Thanks again for your time and support! And my Chinese Bilibili channel is TechOtaku130! If you would like to read the original Chinese posts, please feel free to visit my Bilibili channel anytime.

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u/FanMysterious8046 — 9 days ago