I’m trying to find an old browser game I played in the early 2010s. It was a medieval strategy game with a grid-based battlefield where you used points/tokens at the start to build an army (units like archers, spearmen, and cavalry that each cost different amounts). The screen was split: the bottom half showed the grid, and the top half switched to a side-view battle with your troops (probably stick-figure style). You would take turns with the CPU moving units a few tiles on a square grid. When your unit moved onto an enemy’s tile, combat would trigger. During combat there were quick-time events. For example, spamming the spacebar to charge cavalry attacks or hitting WASD with good timing to improve effectiveness. I don’t remember a full campaign, mostly just battles. Anyone recognize this?
u/Famous_Poem_6423
u/Famous_Poem_6423 — 14 days ago