u/FLG_CFC

For me it's the liberator concussive paired with the GL-21.

The concussive doesn't just stun-lock enemies. It actually pushes them back about one half step per shot. This enables me to keep cyborgs in GL distance and keeps them from swarming me at times. It's also a great tool to use when a teammate is pinned down or about to get overran.

I choose the GL 21 because I've tried everything else and it's my favorite for dealing with chaff. There's nothing more satisfying than eradicating a whole bot patrol before they can get a flare up. There's really only one per squad so I'll bring a RR if someone else is running GL, but it's forever my favorite. It's fun to pair with hoverpack and turn into a FPV combat drone, but ammo never last.

My non-meta is balanced out with a ultimatum, thermites, and ammo pack. This let's me handle all the big stuff if I have to, but I still get to fill the somewhat niche role of chaff eradicator. It's not the greatest loadout for other factions, but does decent enough to get me by.

Anyone else running something that a lot of us are ignoring?

u/FLG_CFC — 13 days ago
▲ 7 r/USMC

It's a public park so yes, I did cover my tracks.

In my defense, it's their fault for leaving a rake there.

Also, I didn't do this. I wasn't there. I saw Johnson by the zen garden last.

u/FLG_CFC — 13 days ago

I recently sold my first cosplay Carbon Fiber helmet and the buyer just happens to be an AF pilot. Feeling like I made it to the big leagues as a bench player. I'm just excited to be here.

u/FLG_CFC — 15 days ago
▲ 3.3k r/Helldivers

No disrespect to OP or SC farmers. I like that there's multiple ways to play the game.

I run cost-benefit analysis of everything I do. Naturally I couldn't help but to wonder how much it cost to purchase that many SC vs grinding for them.

u/FLG_CFC — 17 days ago