u/ExtensionOpening3388

Add a hidden untended weather consequence for each of the nine Landsraad decrees.

There could 3 hidden impact associated to a decree, where one of them would be applied at random. The impact is revealed once the decree is applied.

The intent is to allow the weather on Arrakis to play a more significant role in our decisions. Imagine each decree is linked tonan activation of a weather station, which results in unintended consequences.

For example:

- increased frequency of storms in the Vermillius Gap

- increased power consumption or reduced fabrication rates, when a storm is in the area (inspired by Dune Spice Wars)

- increased rate at which a vehicle battery overheats while boosting

- increased frequency that vehicle weapons jam (due to sand) and need to be reloaded, while a portion of the ammo is consumed

- Dew fields do not generate water for a week or plant fiber is absent

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u/ExtensionOpening3388 — 17 days ago