





Realistic Character Rendered in Unreal Engine
I modeled this character in 3ds Max and ZBrush, and rendered the shots in Unreal Engine.
Feedback on the modeling, hair, materials, and presentation would be appreciated.
I included an ArtStation link below for anyone who wants to see the low-poly model, hair cards, and additional breakdowns.
u/EntireEntrepreneur44 — 17 hours ago