I decided to give QP Raids a chance, and dear lord I can't stand them. I love QP fractals; they offer a mindless, quick version of Fractals for when I just want to turn my brain off but still do something. Considering the identical naming convention, I expected QP raids to be at least somewhat like them; easier mechanics, removing essential things that rely on a single player, etc. Instead, it's the exact same raid but the boss has less health; if any mechanic not being done or done incorrectly can wipe the group, it still does so in QP. Instead of QP being 'easier version with lesser rewards' it's 'version with lower boss HP and random people who might not even know the fight but you still absolutely need to know the fight." I did KO through QP, and we constantly had people overlapping the 3 circles and running hte Sniper AOE on the the entire group; when something like that keeps happening, there's genuinely no way around it except leaving the group and hoping my next raid is a babymode option because I'm absolutely not going to count on people in QP to know the fight.
tldr to skip my whining/ranting ; QP Raids aren't QP Raids, they're unorganized raids where the handicaps do nothing to prevent a single player from screwing everything up for the group, which they usually do at least once.