
Hey everyone! I'm currently building my own baseball simulator with its own unique proprietary rating system and game engine. I'm looking for other passionate people to bounce ideas off of, test the engine, and potentially even help with the project. My best comparison would be something like OOTP, but with a modern, more intuitive user interface and simulation engine.
What I've achieved so far:
- A standalone webapp with a sleek (but still in early stages) game UI
- Database backfilled with thousands of existing player statistics, statcast metrics, and projections for all active 2026 40-man rosters
- Proprietary rating system that converts those statistics into raw individual hitting/fielding/baserunning/pitching attributes and overalls
- A simulated physics engine that reverse engineers those ratings into realistic baseball results, even down to individual matchups
- A simple 3D environment that draws the results so you can play online matchups or experience engaging solo play
What I still need:
- Tweaks to the existing rating system. My understanding of sabermetrics is decent but I still feel like I am not producing perfect results for individual attributes/players
- A robust season/league simulation mode that allows you to draft, manage, and play with your team over 162 games
My biggest priority right now is nailing down the math and functionality of the rating system and the simulation engine. I would say I have it in a decent spot already but still needs lots of love.
I've attached some screenshots here if you're curious about what I've built so far:
https://kommodo.ai/i/1OnwRwCCZ4enyYbmmQGN
https://kommodo.ai/i/9Z71sz12pDa9HVKqjewF
https://kommodo.ai/i/i1tag9BVcKse8dX0gRrv
I'm currently a full-time YouTube Content Producer, so this is something I've just been creating on the side in my free time. I'd love to find some other passionate people to help and build something that's fun to play.