Content Name: Foundry API Bridge
Content Type: Module
System: D&D5e
Description: Posting a dev update on Foundry API Bridge — a self-hosted HTTP API for your Foundry world.
Point any HTTP client (curl, Python, your homegrown script, an external dashboard) at it, and read or write actors, items, journals, scenes, and combat — programmatically, from outside Foundry.
Short demo above, then the endpoint surface and the roadmap.
The project is under active development. New endpoints ship in regular updates, with priorities driven by real use. Expect frequent updates over the next few months as the surface fills out.
Roadmap
- Endpoint coverage — continuing to fill the HTTP surface driven by real use cases.
- Client socket — real-time push channel from Foundry to external clients. The current API is request/response; the socket layer lets external code subscribe to events (combat start, HP change, scene activation, chat) and react without polling.
Links
- GitHub (module source) — https://github.com/alexivenkov/foundry-api-bridge-module
- API docs — https://api.foundry-mcp.com/docs
- Patreon — https://patreon.com/nitromoon. Free tier covers dice, actors, and items endpoints — enough to script character sheets, inventory, and rolls out of the box. Paid tiers unlock the rest of the surface and early access to new features.