I’ve been thinking about making a mod, and I’d like some feedback on a specific issue before going too far.
One thing that always bothered me in Rome: Total War is that I almost never get to properly use late-game units. By the time I unlock them, if I unlock them beforewinning, the campaign is basically already decided, so I end up finishing most campaigns with mid-tier armies.
So I’m considering a “vanilla+” style mod with a simple goal: Make late-game units actually usable during a normal campaign, with some added flavour.
My current idea is:
- slightly earlier access to some advanced units (not everything at once)
- keeping progression, but making it less slow
- extending barbarians to huge city tiers
- adding some little historical flavours/features
- avoiding big overhauls or added complexity (no EB, RSII or RTR so-called-by-someone grindy changes)
The goal is NOT to make the game more complex, but to make more of the existing content actually matter.
My question is: Do you also rarely use late-game units in your campaigns? Or is this just a “me” problem?
And if you’ve had this issue: Would you prefer earlier access to units, faster progression, or something else entirely?
I’m trying to understand if this is a common pain point before committing to the idea.