r/RomeTotalWar

Rome 2 question

Rome 2 question

hello everyone, i recently got that Rome itch again and wanted to play a bit. but some thinga are bugging me.

1.do we need to hold a whole edict to actually be economically growing and earning some.money?

2.is there like a best ratio for number of armies compared to number of settlements so they dont eat up too much money.

3.how is it possible that with lets say Cornelia house i start off and have no issues conquering almost the whole map. but with lets say sparta i cant actually hold the starting edict. other factions just descend upon me much quicker or are the units quite week.?

  1. the gameplay logic seems a bit different than rome 1. so if you guys have suggestions for, well lets face it, a newbie to rome 2 please share them.

5.what faction has the best infantry, cavalry? i guess rome is an all rounder. but what other factions seem fun to play?

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u/Hemunac — 9 hours ago
🔥 Hot ▲ 126 r/RomeTotalWar

The Space Explorer Vibe

Lately I started consuming lots of space related content, and was imagining how would it be like if there were other civilizations on other planets. Unironically RTW1 is popping up in my head when I think about it, a game I played 14 years ago and I know why:

Every region felt like a different and isolated planet. Landscapes, languages, equipments, and people were all different. I was amazed when I learnt about city viewer. And there I was, a 12-year-old boy, located in the center, at Rome, discovering all these civilizations, interacting, trading, conquering but most importantly connecting them. An Egyptian and a Briton could become friends thanks to my discoveries.

In this game the map, the empty area between cities, and overall vibes are like cold space unlike later Total War or Paradox games which are very vibrant but somehow the game being this way is a huge plus for me. More space exploration vibes than actual space exploration games.

u/FatherofWorkers — 20 hours ago
🔥 Hot ▲ 446 r/RomeTotalWar+1 crossposts

Total War: Show & Tell Livestream [Thursday 30th April @ 15:00 BST]

​Hello Total Warriors,

You’ve maybe heard me mention that we’re working on a new stream for the end of this month. As it’s the first of its kind, I wanted to give some context about what we’ll be showing.

On April 30th at 3pm BST, we’ll be going live on Twitch YouTube and Bilibili with our first ever Total War: Show and Tell.

Show and Tells are something we regularly do internally, where different development teams come together to share snippets of the cool things they’re working on, and we wanted to try and extend an invitation to one of these publicly.

Before we get into it – I just want to highlight that we’ll be showing you in-development footage, mostly running without UI. Nothing seen in this stream will be final quality, so you’ll see placeholders and broken textures all over the place. This is something that we’ve been doing over on our Medieval III streams – and you’ve told us that you enjoyed these insights, so we’re trying to expand that thinking to other games in the hopes of getting you all involved earlier.

If you don’t want any spoilers, stop reading here!

We have asked each development team what they’d be interested in presenting, so in this Show and Tell, you can expect to see:

Medieval III

The Building Medieval III series is the best place for us to share our progress, and we don’t want to try and cram one of those streams into 15 minutes. Instead, we’re using this space to discuss our approach to rosters (using one faction as an example) and answer some top community questions (but look forward to our next dedicated Medieval III stream in the Summer).

Rome II

Surprise! We spoke last year (and in the Community Inbox stream) about wanting to return to some of our older titles and update them. Rome II is the first title we’re doing this for, and we’ll be sharing our plans for what you can expect to see.

Warhammer III

We’ll start with a discussion on a few bits about upcoming Campaign AI changes and the Siege Rework, before giving you the first look at Bhashiva in-engine, alongside the accompanying FLC Legendary Hero coming as part of Update 8.0. 

Then, it’s onto Lords Of The End Times, and we’re thrilled to be introducing another Legendary Lord. We’ll show some in-engine footage of them alongside revealing a couple of the units included in their pack.

Warhammer 40,000

There’s been a lot of discussion about the game’s scale, so we wanted to take this opportunity to answer some of those questions. We’ll show you the current development pass on planetary visuals, chatting about how we’re tackling battling across an entire planet. Then, we’ve got a few battle maps to fly around in, where we’ll give you a proper look at the map featured in our trailer, alongside a look at some less dense maps.

Community Inbox

Our first community inbox was well received, and we thought this is a good place to slot in another. As the game directors will have already covered specific game bits, we’ll have Roger answer some of the franchise-level questions that you’ve emailed in. If you haven’t dropped Roger an email before, we can’t promise that if you did so today that it would make it into our stream next week, but don’t let it stop you doing it for when we next catch up with Roger. You can do so via roger[at]totalwar.com

At the end of each segment, we’ll let you know when you’ll hear more from each game. We’re very excited to show you what we’re working on and hope to see you there!

P.S. Consider this a one-off for now, but if you enjoy the stream and the format, let us know and we’ll look to repeat it when we’ve got another batch of things to show.

See you there!
Josh // Head of Community Engagement

https://preview.redd.it/fu83926jn4xg1.jpg?width=800&format=pjpg&auto=webp&s=b27d932ea4bbdd26d3252d06ad59ef604018b08e

reddit.com
u/Josh_CA — 2 days ago

Time commander

My main introduction to Rome 1 wasnt any trailer or review, but the time commander tv series. For the time I was blown away by the accurate simulation for the time. Anybody else seen that series?

Does anybody know if there is any mod that recreates the battles from those episodes?

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u/Outside_End7812 — 1 day ago
🔥 Hot ▲ 82 r/RomeTotalWar

cavalry sent from the heavens to slaughter the rebels

I wonder if it will be like this in the next battle lol, not sure what happened this time

u/ICost7Cents — 2 days ago

Rome total War - how to run smoothly?

Hey all, I see people are regularly playing the original Rome - I have it installed on steam but I find the game to not run smoothly at all. Im running it on windows 11 - what are your tips to get it running fine? With larger armies it's almost unplayable.

Feedback would be appreciated - I've been looking around for ages and the only thing I've found is about using a version 1.5 pre patch, and that doesn't seem to have helped a huge amount, or I've installed it wrongly perhaps.

reddit.com
u/Wrong-Cry-3142 — 2 days ago

Is there a mod to just loot a city and not enslave the captives, and does razing a city help spread my culture faster in rome 2?

Please help, I find it really annoying that I can't loot a city without having to enslave so many people and hurt my public order.

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u/Ambitious_Tree_8267 — 1 day ago
🔥 Hot ▲ 104 r/RomeTotalWar

Behold! The most effective TW tactic EVER, 50%+ battles were won this! (also yea we can do this with pretty much any faction)

u/Azerbinhoneymood — 3 days ago
▲ 3 r/RomeTotalWar+1 crossposts

What are your thoughts on improving Total War about the Antiquity, what is the best of each game in the series?

u/RespondLife262 — 3 days ago