
Game Title: LiveFire League
Playable Link:
https://alexanniken.itch.io/livefire-league
Platform:
Windows, Linux, Web
Description:
LiveFire League is a fast-paced top-down arena shooter inspired by Quake 3 Arena and Unreal Tournament. You enter the XVI LiveFire League Tournament — a global televised bloodsport where millions watch and only one wins.
The game features 12 game modes including Deathmatch, Team Deathmatch, Capture the Flag, Last Hero, Racing, Harvest, and Mutation. There are 10 weapons — blaster, machinegun, flamethrower, and more — each with primary and alternate fire (dual Blasters, Singularity combo, Turret mode).
You can play against challenging AI bots or compete against real players in online multiplayer (P2P via WebRTC, desktop only). Career mode lets you climb the ladder and earn the trophy. Chip customization allows you to change your character's appearance.
Free to Play Status:
- [V] Free to play
Involvement:
I'm the solo developer. I wrote all the code, designed the game mechanics, created the AI system, implemented multiplayer via WebRTC, and handled UI and publishing. The soundtrack was assembled from royalty-free sources (edited by me), and I asked a friend to voice one of the announcers.