u/Economy-Plenty-9771

🔔 Actually Guys... I don't want to continue this anymore, I've now realized how big of burden this is.

The Dark Part is a Desert

You can't Make your own Nation anymore.

But, every 4 Days an Event will occur

and if alot of comments say the same thing regarding events like e.g a Zombie Apocalypse, Famine, Tsunami, etc then That will occur.

Roleplayers:

  1. u/ChelseaFanForever67 (United Kingdom of ChelseaFanForever67) (Yellow)

S(75/100) E(45/100) M(40/100)

  1. u/No_Performer_8184 (Yuorg Mromistan) (Red)

S(75/100) E(45/100) M(40/100)

  1. u/tHe__DArk__l_0rD (Lux Imperium) (White)

S(75/100) E(45/100) M(40/100)

  1. BOT (controlled by me) Goblins (green)

S(75/100) E(45/100) M(40/100)

  1. u/RefrigeratorGold834 (uegaki) (purple) S(75/100) E(45/100) M(40/100)

  2. u/GuyDoingThin_gs2026 (Lauchria) (Slightly Dark red,)

S(75/100) E(45/100) M(40/100)

  1. u/thundergodKashimo (Soran) (Dark Cyan)

S(75/100) E(45/100) M(40/100)

  1. u/kyutheroku (Adriata) (Blue)

S(75/100) E(45/100) M(40/100)

  1. u/Various_Lynx_8536 (Valdora) (Very Dark Grey)

S(75/100) E(45/100) M(40/100)

  1. u/THPTopHatPossum (libertado) (University of Tennessee orange)

S(75/100) E(45/100) M(40/100)

RULES:

each Nation has three things:

1 stability (x/100) denoted by S

2 economy (x/100) denoted by E

3 millitary (x/100) denoted by M

in every post/Round every role player can do 3 actions.

the actions a role player can do include:

  1. Expanding

Expansion costs 5 military and 10 stability Points

  1. Diplomacy

• you can make a treaty with another player and mark your future borders since you haven't taken the empty lands yet. if you successfully do that I will mark it with imaginary line on the map.

• you can also declare war and invade

• if you are in a war you lose 5 economy points per round, your success in a war depends on your military strength. if your economy drops to 0 then you will lose 50 stability points

  1. Building

you can build:

A Capital (Max 1)

ports on the Coast

Factories

Roads

• building one thing costs 10 economy points

• building a capital gives you 25 stability points

• building a port gives you 10 economy and 5 military points every single round

• building a factory gives you 10 military and 5 economy points per round

• building and maintaining a full road network gives you five economy points every single round and also allows you to better defend your territory.

if your stability drops to zero you automatically lose the game.

if another player wants to, he can revive another player by giving him some of his own territory.

during a war if you have more economy you can fight the war for longer

and

if you have more military points you more chances of winning

I hope this works.

and also even if you have no buildings and nothing built you still get 5 military and Eco points every round for free.

u/Economy-Plenty-9771 — 10 days ago