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Is this a well balanced mid-engine car?
I'm trying to build a mid engined car that is similar to a Porsche Boxster that I will export to BeamNG.
The issue I had with previous cars is that they had horrible snap oversteer and were essentially undrivable over 20mph. This time I did all my handling tuning before I added aerodynamic fixtures to try and hone in the handling before it got masked by aero.
The result is now that the vehicle doesn't want to rotate at all on acceleration or deceleration.
Any tips are appreciated.
u/Dystroyer554 — 1 day ago