u/DuxDonecVivo

I am actually very impressed with the accuracy of pacenotes. I am so used to rally games having terrible pacenotes, but ACR feels very natural.

... that is, except the timing. And I'm not talking about how early or late the calls are, they can be tweaked and generally feel fine. But it's the grouping of pacenotes that really get me. Especially at high speeds, they really need to have a different cadence. You'll now have "6 right.... 5 left... Flat left... .... .... INTO HEAVY BRAKE 1 RIGHT TRIPLE CAUTION"

Like bruh it's literally 10 meters after the flat left, just call it *in conjunction with the flat left*, not 5 seconds later. Pacenote timings need to follow the road. They already added the "into", now they just need to make it a sentence.

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u/DuxDonecVivo — 9 days ago

Edit: on most FWD and RWD, it does feel amazing. The AWD cars just lack a lot of detail for me which is weird.

Fulvia vs 306 in Wales is way too much of a difference. In the Fulvia I feel *everything*. In the 306 I hardly feel a tree when I run into it.

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I have a Moza r3, and I have no idea if they actually test with moza software. 0.1 was not great, then 0.2 felt amazing, lots of detail in the FFB. Then 0.3 felt a little bit worse but still nice. Now 0.4 is here and the FFB is almost gone entirely. The only thing I feel is the friction of the wheel when making turns in tarmac. The rest is just.. not there? I have the FFB all the way to 200% in game, but unless I crash into a tree, I hardly feel anything. And even the crash is pretty mild.

I just wonder if they are testing with moza, because every update it feels completely random how the FFB is gonna feel.

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u/DuxDonecVivo — 10 days ago