u/DogUnsureDog
If someone gave you one hundred thousand dollars usd. And then they said you had to spend all of it on marketing your book. Every cent you dont spend on marketing you owe them double, what would your marketing strategy be?
you would keep all profits the book would make
Are there any places where the mechanics of pf2e imply a world different from galorian? Or where, if the mechanics of thr game were the settings litteral laws of physics of galtoian, things would be different?
Both chronicles of darkness mortal campaigns and call of cthulhu are about groups of powerless mortals facing off against the things in the dark, but how different are they from eachother other then that? Like, if you were to run the exact same adventure in each system, how different would it feel? How would you describe the feel each system would give?
I am curious, what was the original idea that sparked the creation of your current worldbuilding project?
Once you had that idea, what were the first things you did with it, aka how did you start building the world? (a bulletpoint list of what you wanted it to be, plate tectonics, creature design, a history, religion, etc)