Hi guys, can someone help me with figuring out what kind of gear my players should have available to them? I made the institute and the brotherhood the main factions in my setting and through a few fights with synths two of the 4 players now have full synth armour at level 5. This gets weird then as I find that my only options are to throw enemies at them that can't do anything to them or I need to throw enemies that are far too powerful for them at them.
This has an additional issue wherein I'm worried if I throw all the strongest enemies at them too early then there'll be no progression in terms of enemy type and challenge as they level up.
Any advice would be massively appreciated. I'm new to this and don't won't to make mistakes now that will ruin the game in the long run for my players.