u/DOOMgoy88

It's just so cozy in Lordran. I remember when this land felt so incredibly hostile. I still die a bunch, don't get me wrong. But it feels different. Like a teachable moment every time. "Whoops, I panic rolled" or "oops I wasn't watching my stamina". Sometimes it's the framerate's fault and even then I'm like "well that's what I get running this game on a device it's not meant to run on". There is almost no frustration left. Just cozy vibes and steadily getting more skillful at the game.

u/DOOMgoy88 — 15 days ago
▲ 2 r/OpenMW

For anyone having problems, this should help. I've received a few DMs from people confused as to how this launcher functions. You should place any mod folders in storage/alpha3/openmw/mods. Then, in alpha3, tap the file icon under the "data" tab. Navigate to the mod folder of your choice and click "use this folder". You should add your "data files" folder in this same manner at load order 1 if for some reason your .esm won't show up under "content". This is not an issue for some. For me, it was. No idea why. Groundcover mods must be added and then moved to the "groundcover" section by tapping the mod under "content" and clicking "move to groundcover". I hope this helps anyone having problems. DM if you have questions or if you need clarification.

reddit.com
u/DOOMgoy88 — 15 days ago
▲ 67 r/OpenMW

Absolutely loving this mod!! I'm level 5 and going toe to toe with skeleton war wizards on the mainland. The balance seems pretty good. Like, these fights aren't easy especially using hand-to-hand. I had to chug a bunch of sujamma. But this mod makes it a lot more doable with this build. Enemies can parry you as well and I think they can even land perfect parries which stagger you, just like you can do to them.

https://www.nexusmods.com/morrowind/mods/58658 link to the modpage

u/DOOMgoy88 — 18 days ago
▲ 2 r/OpenMW

I can't seem to figure out what the issue is. Can't pinpoint a mod causing the problem. But whenever I try to buy spells from the orc in the mages guild, the menu is just empty. I meet all requirements because the buy menu does show up. It's just a black box with no spell list, though. Not a huge issue as spells are not hard to come by in Morrowind. Anyone else run into this? Thanks in advance.

reddit.com
u/DOOMgoy88 — 18 days ago
▲ 12 r/OpenMW

I've been waiting for this fix for like 8 months dude this is great. Was getting tired of having to add a new data directory for virtually every mod, even ones that are just a lone .esp file.

Gonna need to clean up my install when the next update drops, though. It's currently a jumbled mess.

Also for anyone using the newer Xbox UI build, the "Suns dusk" mod is incompatible with those particular controller menus. It just locks a cursor on your screen so you can't do much of anything. Use the main 2.7.2 for that particular mod. You can edit the package name in APKtool to install both builds simultaneously on the same device. I know there's not a ton of us using android but I thought this might help anyone having mod issues.

Thanks to the devs and FYI I'm unfamiliar with how gitlab functions, otherwise i'd have posted an issue there about mod incompatibility. You can make fun of my illiteracy if you like. I'll forgive you.

u/DOOMgoy88 — 19 days ago
▲ 12 r/OpenMW

Doing Khajiit hand-to-hand with the new "N'garde" mod for active blocking and parrying as well. This is Assmir the monk. Yes his name is Ass Smear. And he is a well fed feline who doesn't sleep much. He has night terrors from when the school children would torment him for his stupid name.

u/DOOMgoy88 — 19 days ago