Corrupted Data Error When Modifying PS4 Saves on PS5 (FW 11.40)
Hello everyone,
I have a PS5 on firmware 11.40. A few months ago, I rebuilt the database, and right after that, padlock icons appeared next to my game names, although it still lets me play all of them. It also allows me to export and import save data. Currently, I'm using garlicsaves.com, but I can't seem to modify the save files for my PS4 games (those Lua demo games) to inject the remote Lua savedata. Whenever I decrypt the original files, add the remote Lua files, create the zip (selecting the "sce_sys" folder and all the individual files), encrypt them, and I've even tried resigning them, I get a "corrupted data" error as soon as I transfer them to the PS5. I used to be able to do this in the past (or at least I think so, I might be mistaken since I was also using Discord bots at the time). I'm worried I might unknowingly be doing something wrong.