
I’ve been thinking a lot about the way AI music is discussed within composition circles (as I am sure we all have). Particularly the assumption that the central issue revolves around quality. Personally, I think the more significant shift concerns sufficiency.
Once a system becomes capable of generating something usable in seconds, creative expectations inside production begin to change accordingly. The pressure to pursue distinctiveness, authorship (or any sense of musical identity) gradually weakens under the weight of convenience / immediacy.
I recorded a video exploring that idea through the lens of game audio and commissioned composition. More a discussion about shifting creative expectations and commissioning behaviour than the technology itself.
Curious where other composers land on it.