[FOR HIRE] Senior Unity Developer (5+ yrs) — Gameplay, Systems, Mobile/PC, Full Dev to Store Release | $20/hr | Available Now
Hi, Paul here - senior Unity dev that shipped. I've built and shipped a few full games from scratch to Steam & Google Play, meaning I know how to build systems that hold up under players, deadlines, and budgets.
I work with solo founders and small teams who need a developer to hit the ground running and deliver without hand-holding. You get clean architecture, robust gameplay systems, and the experience of someone who's handled every phase of a game's life - from first commit to the store page and post-launch updates.
Portfolio: https://v0-paulgriz.vercel.app/
I can help you with:
Adding/refactoring a system in an existing project - mechanics, AI, inventory, progression, saves, physics
Picking up ongoing projects and driving development without losing momentum
Integrating SDKs & APIs - AdMob, LevelPlay, Firebase, Steam API, Google Play services, Workshop
Building a fast prototype or vertical slice to prove your concept or pitch to publishers
Designing & implementing UI/UX - menus, HUDs, settings screen, animation, localization-ready layouts
Creating 3D game-ready assets in Blender - modeling, UV unwrap, rigging, animation
Full game development from concept to release on stores, including submission and live support
Setting up LiveOps infra - ad networks, event systems, remote config, live updates
Shipped Titles:
Courier Life Simulator (PC, Steam) - Full solo developed title, physics-based delivery sim with steam store integration and updates.
Turbo Food Delivery (Android, Google Play) - Mobile sim with AdMob/LevelPlay and live update pipeline.
Electric World Driving SIM (Android) - Open-world driver with physics optimization on low end hardware.
Tech Stack:
Unity, C#, C++,Type Script, Blender, UGUI/UIX, Firebase, Steam API, Google Play services, AdMob, LevelPlay, Animation State Machines, SOLID/OOP architecture.
Rates and Availability:
$20/hr (open to fixed-price milestones based on scope)
Available for immediate start on projects of all sizes – single features, ongoing, or long-term.
DM or email: paulsoftware01@gmail.com
Happy to assist with small tasks as well, feel free to reach out if you are unsure if your project is a fit.
Also:
I have profiled and optimized games for 60+ FPS on mid-range mobile devices. My systems are architected using SOLID principles for maintainability as your project grows. And as a solo developer that has shipped, I understand scope, budget, and what 'done' really means.