
Helloooo, hi. I’m Circe, I’ve been working on a game. Have a team, but unfortunately one of our animators stepped down because of irl getting busy and wanting to do a masters degree and told me to hire someone new.
So here I am. Looking. You’d be subject to a 38% rev share split between three artists depending on how much work is done. We have one animator and one background artist/character designer. You’d be filling in for another animator.
Progress we’ve had is the idle animation, concept art, background for the first biome. Dev wise we have framework, char movement, enemy hp, your hp, etc.
A story is already made exploring our time looper wagering her sanity against the survival of her species, the systems have been designed and so have the characters but with enough wiggle room for you to make changes if you have any great ideas. Six main biomes, a couple of sub biomes for a boss fight or two is the plan.
The game itself is a 2D roguelike with some special systems I don’t want to reveal until you’ve confirmed involvement..
We intend to release the Kickstarter late 2026, and the game in late 2027/2028. Kickstarter money will be divided between everyone based on their percentages, after some gets spent for being used to outsource some of the animations to speed up the release and maybe music/va if we get enough.
I have a portfolio of some of our work riiight here.
No AI allowed, want someone who can work with the design of the idle animation shown in the portfolio semi consistently
https://docs.google.com/document/d/1Aw0u9vcWik05dkIMPrXoOue56tt3HtD9BYxOJhaxfuM/edit?usp=drivesdk