u/Critical_Pop9427
Getting very tired of AOE spam on endgame
No I don’t have a problem fighting the monster or surviving I just don’t enjoy having my screen cluster fucked by multiple explosions and my camera shoved deep into slop the entire fight even with max zoomed out options it’s pretty annoying when the main adversary is my own camera and vision.
mainly Zoh Shia and Gogmazios. Rey Dau is whatever it can punish perfect counters but it’s an easy work around, Nu Udra is more than manageable, AT arkveld is whatever too iust constant sweep attack combos or tail jabs, can be countered or dodged. Again I have zero issues killing the monster and finishing the hunt in good times it just doesn’t feel fun when half the time I’m countering or dodging only to have my entire screen getting shafted. I hope with the expansion actually has monsters doing real attacks not just “tar explosion tar explosion tar explosion” or “fire ball mega fire ball fire ball mega fire ball fire vomit ground slam followed by wylk explosion scripted event roar ground explosion” it’s doesn’t prevent me from finishing the hunt it’s just tedious.
I like the game yeah I’m still gonna play it, just wish the monster would focus more on actual moves instead of relying on follow up AOE explosions from ground slams and the sort. Doshaguma likes to do this but is pretty generous in time to dodge, he smacks the ground you get stunned but if you just spam the dodge button you almost always avoid it. Other monsters you’re really fighting the camera and just silly terrain or dumb combos in awkward spots, honestly yeah really it’s just gogmazios and Zoh Shia as the main perpetrators.
EDIT. I’m not down playing the game, sure a lot of it is manageable just sharing my opinion on it, I like the game and still criticize it at the same time which is okay, still going to play it either way. What are some fights you guys enjoy and some you just abhore? Everyone has their own group of monsters they just do not enjoy which again is fine nothing wrong with that
EDIT 2
Look. Saying skill issue to players who express they don’t enjoy a fight isn’t a valid counter argument or criticism, especially when those same players can finish the hunt just fine, not enjoying something doesn’t make you a bad player. When we criticize certain things it can be an expression of frustration and SHOULD NOT BE TREATED AS A PERSONAL ATTACK TO YOU. Notice how I never mentioned artificial difficulty, never said it was DIFFICULT I said it was FRUSTRATING. It is OKAY to criticize the things you like, this is still one of my favorite games of all time but I will express my thoughts about it. This shouldn’t give you or anyone the excuse to send a direct message telling a poster or commenter to kill them selves for not enjoying content from a video game of all things, the criticism is not that serious. Especially when you go and either delete the account or block the person you threatened to try and hide it. It is not that serious and this post or other posts with criticism should not be taken to heart so seriously, this was created to spark discussion and thoughts towards the design and choice of monsters attacks and overall fights and enjoyment.
Getting bullied as usual
Yes I know I could’ve survived, no I didn’t expect water dog to phase through a boulder to get me,
Also I just found out rangers take 30% more damage, my 511 defense and 27 lightning res feels useless now
What are some changes if any we are looking forward to in the expansion?
Also to preface it’s okay to like the game and still criticize it, so if you want to discuss bug fixes or any changes like for example a shift from the Artian/Gogma Artian system I understand that too, hopefully hit boxes get a bit tighter in the expansion and they spend more time optimizing the game, it feels like publishers rushed the development team pretty hard and the game had to catch up a bit in title updates but PC players still suffer a lot depending on their software/hardware
This is my first monster hunter so I’m not all too familiar with master rank, has it introduced new weapons and mechanics in the past? Is it a significant upgrade and long dlc too? Are there any weapon changes yall are excited for or hope to see as well I know there’s a feedback system you can send to request changes or share sentiment/ bugs about the game
Zoh Shia lore and Wyveria
So to preface this is my first game and by the time I got to high rank one thing heavily caught my attention, the ancient civilizations of the forbidden lands that was sparked by the introduction of Artian weapons and Zoh Shia itself, a biological weapon/ “construct” man made if you will. I want to go in depth on Zoh Shias concept and purpose and hear your thoughts on it and the civilization of Wyveria.
Going to knock this one out first, Zoh Shia.
As we all know Zoh Shia is a construct of Wyveria a “guardian angel” in appearance and it’s very name translates to “blessed life/ gift of god” and heavily reflects Wyveria and its strong advancement in biotechnology, Zoh Shia being the amalgamation of multiple elder dragons most noticeably Fatalis by his fire and lightning, long tail and armor description which shows its “strong urge to eradicate all life” which is described as being resisted. Obviously we can throw in Gaismagorm due to his larger arms but mainly the big outlier is that Fatalis DNA. It appears that its in a constant battle between the urge to protect the dragon torch and the urge to eradicate all threats to it, the reason why I say it this way despite us being told it “feeds” on the dragon torch is that (this is head cannon if I’m wrong please correct me I really want to understand this) Zoh Shia was created as a Guardian to the old civilization but fundamentally flawed (I believe this is thanks to the DNA it shares with Fatalis) and a mix of cruel irony, Zoh Shia wasn’t actually the Guardian of humanity as his intention for creation, he ended up being the guardian of the dragon torch itself.
Now due to his Fatalis origin and this actual purpose, he may have seen both wyvern and human alike as parasites and threats, either possibly sparking the dragon war itself (I could be way off he could’ve been a means to an end as well) or nearly eradicating humanity and wyvern/ monster alike due to its mechanical directive to guard the dragon torch, which was Wyverias main and most important source of technological/ biological advancement and fuel or energy seen as the wylk is used to power the elderbreaker and can even be used as fuel for fire, but to contrasts its need to protect it may have had such a strong biological instinct to destroy thanks to Fatalis DNA, think of it like a parallel Arkveld who literally merged itself back into existence out of a guardian state and began to reproduce, these Guardians are heavily imperfect and bound to flaw. Zoh Shia being a guardian had no interest in saving humanity only an interest in the protection of the dragon torch while simultaneously resisting the urge to destroy and obliterate, its fatal flaw. It may have viewed the wyverians as a parasite to the torch as they syphoned it to fuel their advancement and technology leading to their downfall as well.
Again a lot of this implication comes off of the Numinous armor set, maybe for all we Know Zoh Shia the guardian itself and the elder dragon mix abomination including the Fatalis DNA are in a constant power struggle kinda like Yin and yang balancing each other out, chaos and order, light and dark etc. dude was a walking predatory reset button and we still don’t know much about the dragon torch if it was artificial or perhaps a real living bio organism, I hope we learn more in the expansion. “Head armor imbued with Zoh Shia's soul. Fights the urge to eradicate all.” “Armguards imbued with Zoh Shia's soul, which suppresses the desire to devastate the world.”
“Waistgear imbued with Zoh Shia's soul, which resists the instinct to obliterate all living things.” These descriptions of the numinous set make me heavily wonder if Zoh Shia and the Fatalis elder mix abomination are two separate entities fighting over control.
I want to mention as well if you look at the MH wilds map from an aerial view you’ll notice a heavy amount of craters and large indented valleys perhaps the valleys are from elder breakers missing or other even more devastating technology the old Wyveria may have had at the time, we even find tarred devices and an elder breaker attached to Gogmazios which is vastly different from the elder dragon weapon he carried in his previous game. Tying back into Zoh Shia though what if those impact craters are from Zoh Shia in its black form raining down meteors like in his fight (to be fair that could just be ignited wyvern milk falling from the ceiling imitating Fatalis) either way it seems Zoh Shia obviously had a catastrophic elder dragon level effect on the civilization.
Next observation is all of the Artian devices and armaments we can find off monsters within the forbidden land and their descriptions, surely these must be connected to old Wyveria somehow? I know “ancient technology” has been shown in a previous game as a sword and dual blades but these new iterations are very interesting and perhaps even originated from the forbidden lands due to their high volume of which we find them here, this one strikes me most it’s the description of the Artian insect glaive, “An ancient weapon with latent potential. The evolution in the helix… Does it depict hope or…?” “assembled from unearthed fragments," featuring a deployed helix that appears to be a blueprint for a creature” we see designs of the helix EVERYWHERE, even in the Grand hub there’s a large blue helix center of it, surely these must be related to the old Wyverians and their bio technology, the glaive even rotates as a double helix when fully upgraded, who knows this could all just be flavor text in the descriptions but it’s still super fascinating, let me know what you guys think or know based off in game lore or description and what I may have gotten wrong
Insect glaive users who enjoy aerial I feel so bad for yall
What even was that the amount of time I’ve watched insect glaive users get blown out of the sky or hit down from attacks nowhere near them only for it to happen to me as well
Focus strike focus str- WORK DAMNIT
Focus strike just not wanting to register at all
What am I doing wrong? Why are they missing
This is the fourth hunt in a row now where me and multiple randoms have shot at the Wylk crystals with elemental sling ammo… only for it to do nothing. It wiped us out the other few times and this only happens on 10 star am I stupid am I somehow missing the shots am I too far am i too close? This video was the FIRST time today that the slinger ammo actually worked to our right but the rest of us it didn’t do shit, I’m AIMING DIRECTLY at the crystal shooting the ammo you can see it deplete in the corner and it’s still doing nothing. Is this is a glitch is this a bug why is this happening four games in a row where only the FOURTH time it partially works then goes back to ignoring the ammo, this ONLY happens with 10 star. Went to 8 star the crystals activated fine is anyone else dealing with this
EDIT: thank you for everyone who told me,
Turns out dragon blight can affect your slinger ammo and essentially “turn off” its elemental damage like it can with weapons, for Zoh Shia the only way to get dragon blight is by wylk crystal explosions that have been affected by dragon blight, I’m HR 475 and NEVER knew this but this is also my first monster hunter game
But that’s okay, you get used to the rhythm of each boss over time it really feels like a dance, I truly believe anyone can get good at this game, some take time others adapt instantly but once you find that flow it genuinely feels good, like The orangutang said “sekiro, don’t be afraid to go all out”
“Yeah let’s turn the entire monster into a hit box fuck your positioning” didn’t even do that much damage it’s just a smack in the face by flinging you 10 feet away