I’m an indie dev and I recently released Hexiconic, a free word puzzle game for iOS and Android.
The basic idea is probably familiar if you like spelling / honeycomb-style word games: each puzzle gives you 7 letters, one required center letter, and you try to find as many valid words as you can. Letters can be reused, and longer words score more.
The main thing I wanted to do differently is that Hexiconic isn’t built around one daily puzzle and then you’re done. It has a progression structure with lots of puzzles, chapters, gems, hints, and a completion threshold so you can keep moving forward without needing to find every single possible word.
I love daily word games, but I kept wanting something I could play more continuously when I was in the mood to zone out with word puzzles for a while. So that’s the lane I’m trying to fill: calm, no timers, no pressure, but with enough progression to make “one more puzzle” feel satisfying.
I’d genuinely love feedback from people who play a lot of word games — especially around puzzle feel, difficulty curve, and whether the hint / progression system feels fair.
You can find it by searching Hexiconic on the App Store or Google Play.
Thanks for checking it out!
Lol I didnt know I could include links here
Android: https://play.google.com/store/apps/details?id=com.astrophysician.hexiconic
iOS: https://apps.apple.com/us/app/hexiconic-spelling-bee/id6760370123