These clips represent the tiniest sliver of the colossal iceberg that is Arrowhead's tech debt. The most recent patch yet again broke more than it fixed, with many people unable to play the game as a direct result of AH refusing to adopt basic coding practices. Just like the last patch. And the one before that. Ad infinitum.
Even if you ignore the balancing choices, the weird gas lighting, lies about nerfs, undocumented changes, prioritisation of warbonds over anything else etc. the fact remains that the game is a bug riddled mess. And I'm not talking about small bugs like broken textures or weapons ejecting out of the wrong side, I'm talking about mission breaking softlocks, players trapped in geometry, invisible walls, invisible enemies, invisible corpses, bugs that are GAME BREAKING. Bug's that destroy a player's capacity to enjoy the game.
And for people wondering, I encounter at least one of these bugs almost every mission. They are not rare occurrences. They happen all the damn time.