How are people scaling demons beyond 1k?
I see it ingame regularly and on this sub, these massive demon boards.
I've managed to hit the nuts with Demons several time. Tripled versions of Brann, the T5 and the T6 consume/fodder demons. Yet I can't ever really seem to get it above 1k overall stats. Most times I run out of time and end the turn with 15-20 gold. Consuming Fodders takes so much time. A highroll turn is i manage to scale the shop to 70-80 total stats. Couple that with Brann, and every single economy play takes so much precious screen time to where it almost doesn't feel worth playing economy minions after a certain point because you then have to sit through 5-10 seconds of animations.
I legitimately don't understand some of the high end demon comps I see because it feels severely capped by APM and the limitations on the game engine.
Edit: I feel like the replies are missing the point. I get how the comp is supposed to work. Yet I can hit the absolute high-roll nuts and golden the T5/T6 fodder demons, golden brann, golden T5 damage minion, whatever. It doesn't feel possible to cycle things fast enough. A good turn will see the shop at maybe 70-80/70-80 just from the T6 minion.