I'm trying to learn this deck but I struggle to play against agro.
Any advice on Mulligan and game plan against agro decks?
Most of the time I don't know rather it's better to rush the quest and try getting the combo before my opponent kill me, or just try to clean the board and survive.
Do you use the quest weapon to out value your opponent if you don't draw ETC ?
Any constructive advice is very appreciated!
Thanks
Here is the decklist I run:
HL XL Exodia
Class: Mage
Format: Wild
1x (0) Freezing Potion
1x (1) Devolving Missiles
1x (1) First Flame
1x (1) Font of Power
1x (1) Jaina's Gift
1x (1) Magic Trick
1x (1) Sands of Time
1x (1) Sir Finley, Sea Guide
1x (1) The Forbidden Sequence
1x (1) Winterspring Whelp
1x (2) Ancient Mysteries
1x (2) Heat Wave
1x (2) Hidden Objects
1x (2) Pandaren Importer
1x (2) Primordial Glyph
1x (2) Rewind
1x (2) Smoldering Grove
1x (2) Tidepool Pupil
1x (2) Vast Wisdom
1x (2) Zephrys the Great
1x (3) Buy One, Get One Freeze
1x (3) Card Grader
1x (3) Flame Ward
1x (3) Frost Nova
1x (3) Ice Block
1x (3) Prince Renathal
1x (3) Reverberations
1x (3) Solid Alibi
1x (3) Tide Pools
1x (4) Alter Time
1x (4) E.T.C., Band Manager
1x (4) Tae'thelan Bloodwatcher
1x (7) Archmage Antonidas
1x (10) Thaddius, Monstrosity
1x (4) Inquisitive Creation
1x (4) Lorekeeper Polkelt
1x (4) Nightmare Lord Xavius
1x (4) Varden Dawngrasp
1x (5) Sleet Skater
1x (5) Wisdom of Norgannon
1x (6) Coldarra Drake
1x (6) Reno Jackson
1x (8) Reno, Lone Ranger
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To use this deck, copy it to your clipboard and create a new deck in Hearthstone
I replaced the 2 mana leg spell because I don't have it.
u/Choweeez — 11 days ago