u/ChemicalPerception24

I’ve been experimenting with two directions for a mobile Kasino card game:

• Classic Kasino gameplay

• A dungeon-style version with bosses, relics and unique mechanics

The goal is to keep the core Kasino strategy intact while adding more progression and variety.

As card game players, which direction would interest you more?

Would you rather play:

Pure classic Kasino

Classic Kasino + dungeon mechanics

Both modes separately

u/ChemicalPerception24 — 7 days ago

Hi!

I’ve been working on a mobile card game inspired by classic Kasino (Cassino) mechanics, but with a dungeon/roguelike twist.

You progress through rooms, collect cards, and fight bosses with unique mechanics. Each boss changes how you play – for example, some punish passive turns or force you to plan ahead with keycards.

Main features:

• Dungeon-style progression (rooms → boss → relics)

• Boss mechanics that change gameplay

• Relics that modify your runs

• Optional auto-end turn (for faster play)

• No real money gambling – purely strategy

I’m currently running an open test and would really appreciate feedback on:

• Is the gameplay clear?

• Does it feel fair?

• Any bugs or confusing mechanics?

Google Play link:

https://play.google.com/store/apps/details?id=com.opcardhouse.kasino

Thanks a lot if you try it!

u/ChemicalPerception24 — 8 days ago