Game-breaking build as a win condition. A roguelite that rewards you for going absurdly overpowered
Hi!
I've been developing an indie roguelite and I'd love for people to try out my new game-breaking mechanic. The idea is that the player actually pulls off a de facto game-breaking build (or at least a simulated one).
You can play the game normally and clear the boss like always. But you can also win the level by becoming so absurdly strong and stacking so many upgrades that it's completely beyond what's reasonable for the level. Once you meet three of these conditions:
Kill 3500 enemies Counter or deflect 250 attacks Reach a max combo of 1000 Spawn 5000 enemies Play for 20 minutes Apply 100 upgrades
the game will simulate you breaking it by stepping down the graphics in stages, so it feels like you actually broke the game – literally!
It would be awesome to get as much feedback as possible, and the game is free in beta playtest on Steam! It's called Master of Chaos!
Ps. Please run the tutorial and check out the videos on the loading screen to understand how all the other mechanics work. I know the loading screen freezes the video sometimes (working on it).
For convenience, here is the link: https://store.steampowered.com/app/4447090/Master\_of\_chaos/