What makes players come back to a game after the first session?
Somme games instantly become part of our routine, while others get deleted after one play. What do you think makes players genuinely come back to a simple mobile arcade game?
Somme games instantly become part of our routine, while others get deleted after one play. What do you think makes players genuinely come back to a simple mobile arcade game?
I have been getting some really good feedback about retention and player engagement lately. One thing I keep noticing is that players don't mind simple gameplay, they mind repetitive gameplay.
So Now I'm curious: What makes you keep coming back to an arcade mobile game even when the core gameplay loop is simple?
Progression? Skill curve? Unlockables? Competition?
Would love to hear different perspectives.
Getting installs felt difficult at first. But after getting users into my mobile arcade game, I realized retention is a completely different challenge.
Some players play for 2 minutes and leave, while others keep coming back. Right now I'm trying to understand what actually makes an arcade game "Sticky."
I'm trying to improve retention but not sure where players are quitting.
Do you guys use tools, analytics or just guess based on gameplay?
I have been working on a simple arcade game and recently crossed 100k installs.
I am now trying to improve retention and gameplay feel.
What do you think matters more at this stage:
Would love honest feedback.
Hey everyone,
I am working on an android arcade game and currently getting installs through ads, but organic growth is almost flat.
It feels like most of the usual advice (ASO, posting, etc.) is not moving the needle much, maybe I am not doing it right.
For those who've been through this:
Trying to figure out where to focus my time. would really appreciate real experiences.