

Confused how Alpha Strike translates flamers
I'm wondering if someone can help me understand how Alpha Strike converts flamers, as I don't have access to my book and am really terrible with all the math involved anyway.
I was looking at dropping a Crimson Hawk 4 into my IlClan era Sea Foxes I wanna do because I wanna make sure I have some newer designs in the mix. So I was taking a look at it via the MUL when I noticed that it lacks the Heat special rule, despite being armed with a heavy flamer.
Comparatively, the Firestarter has HT1. Is this just because it mounts four flamers, giving it a higher overall damage output with the weapons (12 vs. 10)? It seems odd to me that something that specifically mounts a heavy flamer doesn't have the heat special rule.