
Hey,
My name is Marwan.
We are two Unity developers (myself and Hicham) at Strix Corporation, a company based in France, and we are looking for new projects to work on remotely.
We’ve been working with Unity for almost 10 years, and we’ve shipped projects on PC and console (including Nintendo Switch).
Tech Stack & Expertise :
- Core : Unity (10+ years), C#, C++, Dart (Flutter) , React Native
- Tools & Systems : Unity UI Toolkit, Custom Editor Tools, Debugging Systems
- Performance : CPU/GPU Profiling, Mobile Optimization, Memory & Rendering Optimization
- Graphics Programming : URP Stack, Unity Shaders (URP / Built-in), OpenGL, GLSL, Rendering Pipelines, RenderDoc
- Integrations : Firebase, Adjust, Game Services (Game Center / Google Play Games), Nintendo SDK, FMOD
- Version Control : Git (GitHub, Bitbucket), SourceTree, GitHub Desktop, Git Bash
Hicham works :
Symphonia is a 2D platform video game developed by Sunny Peak and published by Headup
Marwan Works :
QuestEngine : Advanced Game Engine Development (C++ / OpenGL)
We also build our own tools, like Virtual Inspector, which lets you inspect and modify a running game in real time (useful for debugging, especially on mobile/console).
We usually work on:
- gameplay systems
- custom tools (editor tools, workflows)
- optimization (CPU/GPU, mobile & console)
- rendering / shaders (URP, OpenGL, etc.)
We can both jump on the same project if needed, so we can move pretty fast and cover multiple areas at once.
You can check more of our work here:
If you have a project or need help on something, feel free to DM me
Thanks!