u/Brick_in_a_sock

The Adventures of Volo

The Adventures of Volo

This deck is my current brew and the one I'm seeking assistance with today.

My [[Volo Itinerant Scholar]] and [[Folk hero]] deck

Currently am cutting the last 20 cards or so to get it down to 100 but had the thought to ask if there is anything I **HAVE** to add to the deck and will need to trim down some more for.

Currently the scheme is to build it mostly as a creature deck hopefully with 90% of the nonlands being creatures which would leave me with 6.2 non-creatures so this might not be the most feasible but is a scheme of trying to maximise the possibility with the Journal.

The second scheme is to try to have most of the creatures trigger Folk hero this means they either need to be Wizards **OR** Humans but because of Volo and the Journal would like their other type to be something interesting.

Some of my favorite "Interesting" cards are [[Standard Bearer]] which is a Human Flagbearer which isn't the best card but I personally find interesting and [[Thakalos Dreamsower]] which is a Wizard Thalalos another interesting and weird creature type.

The other thing that I'm working with in this deck is trying to maximise the amount of draw that can be got with [[Folk Hero]] which is limited to once per turn, the solution to this was trying to include a large amount of flash creatures and creatures that allow non flash to be played at flash [[Highfae trickster]], [[Sally Sparrow]] and [[The Blue Sprit]]. [[Heliod the radiant dawn]] was also in the list but have currently cut it trying to get the card count down and it is a slower flash enabler.

Then the lot of flash creatures lots of which are the major parts of interaction in the deck, with counter spell creatures, taping creatures.

There is also a small package of Clones to hopefully snag some weird creature types from the opponents of [[Sakashima's Student]], [[Sakashima the Imposter]] and [[Sakashima of a thousand Faces]]

Apart from that the other collection of cards currently in the deck are utillity spells un-tapping both Volo and lands to give a little options.

Current win conditions are mostly combat and damage based [[Knowledge is power]] is the primary which can pump all the random creatures with the amount of draw. Apart from that is [[Ominous seas]], [[Watcher in the water]] which are payoffs for the drawing. Then there is [[Profts eidetic memory]], [[Nerd rage]], [[Lyla holographic assistant]] which can pump any of the other creatures or [[chasm skulker]] and [[toothy imaginary friend]] which pump themselves and hopefully give a different direction to attack from.

Any thoughts? Ideas? Suggestions?

moxfield.com
u/Brick_in_a_sock — 4 days ago