u/BlueTomeGame

Image 1 — I picked up pixel art a few months ago and with 2 friends we're making an old school Ogre Battle-like strategy RPG
Image 2 — I picked up pixel art a few months ago and with 2 friends we're making an old school Ogre Battle-like strategy RPG
Image 3 — I picked up pixel art a few months ago and with 2 friends we're making an old school Ogre Battle-like strategy RPG
Image 4 — I picked up pixel art a few months ago and with 2 friends we're making an old school Ogre Battle-like strategy RPG
▲ 174 r/Unity2D

I picked up pixel art a few months ago and with 2 friends we're making an old school Ogre Battle-like strategy RPG

Here are a few images of an extremely super duper early pre pre alpha look of our game named Northern Saga.

We are 3 devs working on this game in our free time. It is coming along slowly but steadily. It's made in Unity (for obviously posting here).

Game plays somewhat like Ogre Battle March of the Black Queen was. The player manages their clan. Deploy units, fight enemies formations of up to 9 classes. They gain XP and loot, improve their units, promote them to different classes while going through the story, doing side quests and so on.

The core of a formation is classes positioning on the grid. Every classes have 3 skills that do many different things from giving stats to completely changing how a class behave in combat. All skills have requirements to "trigger" from positioning in a specific spot on the grid to adjacent classes and so on.

Gear and other factors can also give skills while equipped for even more customization and lovely number goes up.

We are planning to have a playable demo in a somewhat foreseeable future.

Join our brand new community if you want to stay informed about the game development! https://www.reddit.com/r/NorthernSaga/

EDIT: Reddit image compression hurts quite a lot I must say so myself T_T.

u/BlueTomeGame — 5 days ago