u/BlAcKiE_Tie_185

Hey everyone,

I’m a CAD designer working with SolidWorks, Fusion 360, AutoCAD, and Blender.

I’ve been involved in designing products for manufacturing — including 3D models, 2D drawings, and material considerations (sheet metal, plastics, wood, etc.).

Lately I’ve noticed a lot of people here running into issues with:

• STL files not printing properly

• designs not being manufacturing-ready

• converting ideas into proper CAD models

If anyone’s stuck on something like this, I’m happy to take a look and help out — even if it’s just pointing you in the right direction.

And if you need someone to properly fix or build it, I can help with that too.

Feel free to comment or DM 👍

reddit.com
u/BlAcKiE_Tie_185 — 18 days ago

I've been thinking about this for a while and genuinely curious what people here think.

I know a lot of people good developers, solid designers, people with real skills who have side project ideas they've been "working on" for months or years and nothing ever ships.

Not because they're lazy. But because:

They can't find the right co-builder

There's no real deadline or accountability

The idea stays in their head or a Notion doc forever

Hackathons exist but they're 48-hour sprints and nothing continues after. Discord servers are just chat. LinkedIn is performative. There's no middle ground between "I have an idea" and "I'm raising a round."

I've been experimenting with running a small manual build cycle basically getting 8-10 serious people together, forming small teams around real projects, setting a hard 3-week deadline, and actually shipping something. Small fee to participate just to make sure everyone shows up.

First cycle is about to start. But I'm curious do you think this kind of structured accountability actually works? Has anyone found a way to consistently ship outside of their day job?

reddit.com
u/BlAcKiE_Tie_185 — 18 days ago